GWENT Patch 0.8.37 fixed the Mardroeme Exploit

GWENT Patch Notes Changelog

Shortly after releasing Ranked Play to GWENT, CD Projekt Red had to patch up a very nasty and unpleasant exploit that was allowing players to auto-win games. This was hurting seriously the competitive gamers. Who would feel the need to cheat in a closed beta of a game, is a different question alltogether :)

0.8.37 doesn’t bring new features, nor is it a major patch, like the previous 2 were. It just addressed a couple of important bugs and exploits in the game. Here‘s the short description about today’s patch.

With update 0.8.37, our main goal was to address a set of important issues that have recently come to light, including the use of Mardroeme to get an auto-win after not choosing a target for the Mutagen card. This was not how we intended for the card to work and was something that required our immediate attention, because of the effect it was having on ranked play (players who abused this exploit have already been banned). 
Other issues that have been addressed in update 0.8.37 include server errors caused by killing Morkvarg on 2 Strength and playing 3 Reinforced Ballistas and Redanian Elites. These actions should no longer cause the game to desynchronize.

Don’t know what GWENT is or what rules this game follows? I have a written tutorial for beginners. Or if you prefer, check out the InGame tutorial in the attached below video.

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