5 different factions, tons of different playstyles!
This article aims to give you a basic understanding and information about the 5 available playable factions – Monsters, Skellige, Northern Realms and Nilfgaard. At the bottom of the post I have places a selection of links to useful resources for Beginner players.
More than any other GWENT faction, Nilfgaard relies on diplomacy and subterfuge to disrupt enemy strategies and enact its own. The empire plants Spies behind enemy lines to perform sabotage and reveal cards in the opponent’s hand. Well-aware of power’s benefits, Nilfgaardians target the strongest enemy units, crippling them or eliminating them altogether.
- Siege and Buffing
The world of The Witcher is infested with unspeakable horrors, most of which are gathered in the fearsome Monsters faction. Foul weather does not hinder these beasts—in fact, they thrive in harsh conditions. They attack in vast numbers that grow into hordes with the Breed ability, and when brute strength is needed instead, they consume their kin and absorb their strength.
Skelligers embrace death’s glory, knowing their priestesses and medics can summon departed heroes from the Graveyard to fight another day. A Skellige player sends units to the Graveyard on purpose… only to bring them back later, stronger than ever. Skelligers also turn wounds to their favor by inciting their bloodied warriors to attack with redoubled strength.
- Discarding and Resurecting
The Northern Realms seek to gain control of the battlefield by reinforcing their numbers. Their valiant commanders march in the front lines to inspire their units and boost their strength. Their troops can be immunized against attacks and weather spells through promotion to Gold status, while Medics can return fallen soldiers to fighting form.
The Scoia’tael are supremely agile, able to outmaneuver their foes with units able to deploy to any row. As befits guerilla fighters, they often set ambushes: cards played face down which reveal themselves only when the trap has already sprung. To bolster their numbers, the Scoia’tael quickly raise new Commandos, zealous neophytes that take the opponent by surprise.
- Ambushes and Traps
More useful Gwent Guides and Tutorials
- GWENT Beginners Guide
- GWENT Beginners Guide to All Currencies available In-Game
- GWENT Guide to All Keywords on the Cards, introduced in Open Beta
- GWENT Acronyms: Guide to what all these letters mean
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