This guide will show you what the Death Knight set looks like, what Unique Effects it provides, and how to get it in Avowed!
Table of contents
How Armor and Clothing work in Avowed
Armor sets in Avowed are comprised of 3 pieces called the Armor and Clothing (Hands and Feet). Armor and Clothing occupy different slots and have vastly different impacts on combat. Some sets also have a Ring or Trinket associated with them.
Each piece of Unique gear, whether it be the Armor or Clothing, comes with 2 perks comes. Some armor pieces are part of a set by sharing the same name, and while the effect sets tend to synergize with each other and a specific build, there are no set bonuses.
You can find outfit pieces as loot from chests and corpses, purchase them from Merchants, or receive them as mission rewards. The sets as a whole are always located in the same region.
You can replace the visual appearance of any outfit item with another one. This feature is commonly known as transmog, though this game doesn’t allow you any specific modifications beyond the simple swap of one item’s appearance with another.
Armor
Armor is the primary piece of gear and the only one that’s upgradeable. It has defensive stats and weight class restrictions and cosmetically changes the appearance of the Envoy’s chest, arms, and legs.
Armor weight is classified as light, medium, or heavy, and this classification determines the Damage Reduction % along with the maximum Stamina and Essence penalties.
In reality, there are 8 different stat variations based on the weight and protection afforded by distinct types of real armor. There are a couple of mismatches, but terms in parentheses below are representative of the associated stats.
For example, Gambeson always refers to Light Armor with 8% Damage Reduction and -15 Stamina /-20 Essence.
Weight Classification | Damage Reduction | Stamina Penalty | Essence Penalty |
---|---|---|---|
Light (Robe) | 5% | -20 | -10 |
Light (Gambeson) | 8% | -15 | -20 |
Light (Cuirass) | 10% | -20 | -20 |
Medium (Scale) | 15% | -25 | -35 |
Medium (Breastplate) | 18% | -35 | -30 |
Medium (Mail) | 20% | -35 | -35 |
Heavy (Brigandine) | 25% | -45 | -45 |
Heavy (Plate) | 30% | -50 | -50 |
As you can see, the lower the Damage Reduction %, the lower the maximum Stamina and Essence penalties.
These stats remain constant regardless of upgrade tier, but upgrading Armor is still important, but doing so only increases the additional flat damage reduction, not the percentage or penalties.
You’ll also take more damage and deal less against enemies depending on the difference in Quality tier, reaching +/-35% damage taken/dealt when there is a difference of 4 Quality tiers, ex. Fine (blue) +2 weapon vs Exceptional (purple) +3 armor.
Clothing
Clothing consists of handware and footwear. They have no defensive stats or weight class associated with them and take the form of things like gloves, bracers, and shoes to alter the cosmetic appearance of your hands and feet. Unlike Armor, Clothing is not upgradeable.
Death Knight Set Cosmetic Appearance
The Death Knight set is obtainable by all players in Avowed and features leather, scale, and plate elements all in monotone coal black.
Death Knight Set Unique Effects
The Death Knight set is Heavy Armor. As Plate, it offers +30% Damage Reduction and -50 Stamina/-50 Essence. It works best for Fighter builds that deal a lot of Frost damage.
Death Knight Armor Effects
Bastion
Taking damage has a 10% chance to restore 15% of your Maximum Health
(equivalent to taking damage restores always 1.5% HP)
Freeze-Proofed
+30% Resistance to Frost Accumulation
Death Knight Gloves Effects
Item Bonus
-15% Stamina cost while Blocking
Rymgrand’s Touch
+15% Frost Damage
Death Knight Sabatons Effects
Item Bonus
+10% resistance to Poison and Bleed Accumulation
Lesser Survivor
+20 Maximum Health
Where to find Death Knight set
You can obtain the Death Knight set from two separate locations across Emerald Stair. Keep in mind that killing or sparing the NPCs here will have significant ramifications for the Main Story in Emerald Stair and beyond.
Depending on the story outcome you want, you may need to sneak through the Waterfall Cave or wait until after you’ve completed the quest “Ancient Soil”.
I highly recommend respeccing to get the lvl 5 Ranger ability Shadowing Beyond if you need to sneak through this area.
Death Knight Sabatons Location
You can loot the Death Knight Sabatons from a chest that’s also in the Waterfall Cave due west of Fior mes Ivèrno at Emerald Stair.
The chest is near the end of a crouch tunnel that lets you sneak past the guards if you prefer, though keep an eye out for a pressure plate on the ground connected to some arrow traps along the way.
Death Knight Armor Location
You can loot the Death Knight Armor from a chest in an underwater cavern inside the Waterfall Cave due west of Fior mes Ivèrno at Emerald Stair.
If you’ve already finished the Main Story in Emerald Stair, you’ll find Xaurips in this cave instead.
Dive into the water in the first large “room” of the cave and swim through a passage to reach the smaller cavern within.
Death Knight Gloves Location
You can loot the Death Knight Gloves from Captain Aelfyr. You have two distinct opportunities to do this, but either way, you must defeat her in battle to get the gloves.
The first opportunity is in front of the Shatterscarp Gatehouse in the Grim Wetlands of Emerald Stair after you’ve finished the mission “Ancient Soil” if you choose to fight her.
The second opportunity is at the entrance to the Mt. Forja Quarry in Galawain’s Tusks as part of the Main Story quest “Dreams Still Divide Us”.
None of the Steel Garrote wear the Death Knight armor, not even Inquisitor Lödwyn. I suspect this set was originally intended to be Captain Aelfyr’s armor but was changed to something more refined.