This Assassin’s Creed Shadows update brings new features and improvements. New Game+, increased level cap, stronger enemies, and more!
Update Size and Availability
Update 1.0.6 for Assassin’s Creed Shadows released on Tuesday, July 29, 2025. Its size varies on each platform where the game is available:
- PS5: 8.92 GB
- XBS: 19 GB
- MAC: 9 GB
- PC: 16 GB
- Steam: 9 GB
New Game +
After completing the main story, you can start a new game. In this new game, all your collected skills, character level, gear, knowledge rank, Allies, and hideout progression from the first playthrough will carry over.
To start the New Game+, go to the Memory Menu in the Animus after completing all journeys for Naoe, Yasuke, and Junjiro.
For completing a New Game+ playthrough, you will receive the Legendary Long Katana Whisper of Gold and Legendary Katana Dragon’s Gold. Both of them have their own unique perk engravings.
You can replay the story up to 8 times with New Game+. Each new playthrough increases the overall difficulty, making this the ultimate challenge for the most dedicated players.
Assassin’s Creed Shadows: What do you keep in New Game+Knowledge Rank and Level Cap Increase
The level cap has been raised from 60 to 80. Meaning that the strongest enemies have improved tactics and awareness. To help you face these stronger enemies, the Knowledge Rank system has increased to 9 and 10. Players have more skills, passives, and combat techniques available.
For New Game+, players will gain 1 new rank for multiple nodes in their Mastery Skills, and 10 new ranks for all existing Knowledge passives to become even more formidable.
To match the increased level and ranks, you can now claim the following achievements and trophies:
- Enjoy the Ride: Reach Level 80
- Stars Unseen: Reach Knowledge Rank 10
- Worth its Wait: Obtain the Gold Katana and Gold Long Katana (by completing the story on New Game+).
Improved Forge
Additionally, the Forge can now be upgraded up to level 4. With this, all your weapons and gear can be at level 80. It will cost you 1830 Crops, 1370 Wood, 460 Minerals and 4690 Mon.
This isn’t important just for this update, but for the upcoming expansion, which will release on September 16.
More currency and materials
Getting Mon through trading felt very underwhelming; buying was “ok”, but selling stuff felt like a rip-off. You got very little money, regardless of what you were selling.
This new patch is adjusting the amount of Mon for these trades. Purchasing items costs less, whereas selling items gives more.
You also get more resources from dismantled items. To match this, the amount of crafting materials needed to upgrade items has slightly increased.
Changes to allies and enemies
Your allies now scale better into the late game. Meaning that they have more health and damage as you level up. On the other side, Ronin enemies now have 4 Health Segments, instead of 3.
List of Bug Fixes
General
- Cultural discoveries near Katano Castle now appear correctly in the codex after being observed.
- Corrected Naoe’s Kata dialogue in Wakasa.
- Added a ‘Mark all as Read’ option for the Codex menu.
- Added a Level Selector for Knowledge Path.
- Fixed the ‘Limitless’ trophy occasionally not unlocking after obtaining a legendary piece of gear of each type.
Gameplay
- Addressed an issue where players potentially got stuck outside the Animus wall during the Revenge mission in Tsuruga Castle. Get back here!
- Fixed a bug where players could get stuck inside a room in Saika Castle.
- Corrected a bug where players could get stuck whilst exiting the Miyataki Warehouse.
- Fixed a bug where players could get stuck inside rocks in the Obama Hillside area.
- Addressed an issue with Naoe’s Robes of the Enraged.
- Genzaburo’s Teppo Master is back from lunch and is now present at Kaya Shrine.
- Fixed an error with some cross-progression achievements caused if a playthrough was partly on MacOS.
Skills & Upgrades
- Fixed an issue where the “Hidden Hand” cooldown reduction upgrades were not applied.
- Fixed an issue where the “Extended Perception” Shinobi Upgrade didn’t grant the extra tools damage.
- Corrected an issue where the “Nightcrawler” Assassin passive didn’t grant damage at night.
- Corrected an issue where the “Endless Barrage” Tanto Upgrade was instead granting the effect of the “Contemplation” Tanto Upgrade, and vice versa.
- Fixed an issue where the “Invigorating Kill” Tanto Upgrade only worked with the stabbing part of the move and not the throw.
- Addressed an issue where the “Teppo’s Might” Teppo Upgrade only worked with the automatic follow-up shot and not the Teppo melee swing.
- Corrected an issue where perks that increased adrenaline gained on deflect, parry and dodge had little to no effect.
- Fixed an issue where damage assassinations gave less adrenaline than successful assassinations.
- Fixed an issue where the “Ability damage” knowledge tree node had no effect beyond 1st level.
- Corrected an issue where the “Posture damage” knowledge tree node had no effect beyond 1st level.
- Solved an issue where the “Vulnerable damage” knowledge tree node had no effect beyond 1st level.
- Fixed an issue where afflictions had lower durations on civilians than on enemies.
- Fixed an issue where damage reduction perks weren’t applied against some enemy projectiles.
- Addressed an issue where the “Wave of Wasps” Teppo was awarded with a random perk, instead of its legendary perk.
- Addressed an issue where equipping the “Gown of the Spirit” Naoe Light Armor prevented all tools from applying any buildup.
Visuals & Graphics
- Addressed various environmental issues with floating trees and rocks. Tree huggers rejoice!
- Fixed an issue where the glowing eyes on the Mountain Demon Kanabo appeared out of place when the weapon was holstered.
- Corrected an issue where the Ikko Ikki banner within the Hideout did not match its preview.
- Fixed an issue causing the game to crash when previewing hideout cosmetic stations on a building with the Dragon Skin applied to it.
UI
- The database entry for Sen No Rikyu now displays the correct image.
- Corrected an issue where setting HUD visibility to “Disable”, then switching to “ON” would cause some of the HUD modules to not work.
- Fixed a text-only issue where “Armor Avoidance” Long Katana Upgrade stated it granted 100% armor piercing, when it only granted 50%.
- Corrected a text-only issue where “Marksman’s Touch” Teppo Upgrade stated it granted 100% armor piercing, when it only granted 50%.
- Fixed a text-only issue where “Widespread” Tools Upgrade stated it increased the Smoke Bomb radius to 10 meters, when it only increased it to 5 meters.
- Addressed a text-only issue where “Absolute Shockwave” Kanabo Upgrade showed 167% instead of 67%.
- Corrected an issue where the “Improved Ground Assassinate” icon was larger than intended.
- Reworded the “Improved Sense” Assassin Upgrade to showcase the lingering effect duration in seconds.
- Reworded the “Temporal Mastery” Bow Upgrade to showcase the slow time duration in seconds.
Localization
- Corrected the German localization in Rescue the Special Guest.
- Fixed an error where unnecessary characters appeared in the German translation of the “+50% damage on next hit after a kill” engraving.
- Addressed a typo in the “Kirishitan” codex entry for Cristão.
SPOILERS WARNING BELOW!
Quests
- Fighting for the Cause:Fixed an issue where Kimura Kei could not be killed because the third attack sequence would not begin. Why won’t you die already?!
- Butterfly Collector:Adjusted the positioning of the Paper Merchant.
- Against The Koga-ryu: Fixed an issue where players could not complete the quest because Katsuhime was missing. Can’t a girl take a break?
- A Promise: Addressed an issue where the servant did not respond to interactions. Rude.
- Temple Stories: Fixed an issue where players could not continue due to being unable to interact with Joken Hokkyo.
- Addressed an issue where killing all Genzaburo soldiers before meeting Koshiro prevented his quest progression.
- Lost Honor: Fixed an issue where players couldn’t progress in the quest because Ise Sadatame was stuck in place.
- Homecoming: Fixed an issue where players could not complete the quest after killing the target in version 1.0.6.
PC
- “Critical Hit!” achievement now unlocks correctly.
- Corrected the mistranslation of “manual” for the Chinese localization for HUD settings.
- Fixed a typo in the “Collector” achievement for the German localization on Steam and Ubisoft Connect.
Mac OS
- Engravings are now correctly awarded when looting a legendary weapon.