Grounded 2 Combat Archetypes Explained

RubyRose by RubyRose|

Combat Archetypes, a feature new to Grounded 2, adds a layer of complexity to gear and build choice. Here’s everything you need to know to get the most out of them.

What are Combat Archetypes

Combat Archetypes are a new set of Perks that are themed around classes often seen in other RPGs. Each of these special perks grants greater power for a specific set of weapons, or similar bonuses, making them incredibly useful. They can also be mixed and matched to allow for greater flexibility on a single character.

In the current state of Early Access, there are only four Combat Archetypes available: Fighter, Mage, Ranger, and Rogue. Each has its strengths and weaknesses that can be very beneficial to gameplay when utilized properly.

How to Use Archetypes

Combat Archetypes take the form of Passive Perks found exclusively on Armor. Using any Archetype is as simple as equipping armor with the Archetype listed. These can be found on all Armor, with just a couple of exceptions, being the Clover Armor Set, as well as most one-off pieces that are not part of any set.

There are, however, many different sets for each Combat Archetype, each with different bonuses of their own. It’s these slight differences in bonuses that may push most Combat Archetypes into specializing in a given weapon or set of weapons.

Buggies should also be considered when it comes to deciding if a Combat Archetype works for you. Buggies can serve as a secondary source of damage and a good distraction if we need one.

For more information on Buggies, check out our Buggies Guide, which covers everything these helpful companions are capable of.

Combat Archetype Types

Below is each Combat Archetype, the Gear and Perks they have access to, as well as a quick summary of each Archetype’s playstyle.

Please note that the item details below are as complete as possible for the current content of Grounded 2’s Early Access. This will be expanded as more content is added.

Fighter

The Fighter Archetype is that of a typical tank role due to their Archetype Perk. This Archetype often gets bonuses to Blocking, Maximum Life, and Life Regeneration on their armor.

The Fighter’s Archetype Perks allow them to take charge of combat and keep enemies focused on them, rather than any companions with them. They’re also exceptional for newer players as their armor often provides the most protection on top of its additional survival benefits.

Fighter Armors

Below is a table of Fighter Armor Sets and their associated Perks.

TierNameArmor PerkSet Bonus
1Acorn SetMax Health
Increases Maximum Health
Hardy Defense
Increased Damage Resistance while Blocking.
2Ladybug SetBargain Block
Reduced Block Stamina Cost
Scarlet Embrace
Blocking Attack Restores Health.
2Roach SetGas Resistance (Helm Only)
Protection from Gas Damage

Feeding Frenzy (Body/Legs Only)
Restores Health when looting corpses
Adaptive Resistance
Gain Resistance to Chill, Sizzle, or Venom, stacking up to 5 times while the status lasts. Effect resets when status expires.
3Snail Set*Block Stun
Blocking Applies Stun Buildup
Retaliation
Blocked hits give your next charged melee a Shockwave. This effect stack up to 5 times, increasing Charge Speed and Damage.
* The Snail Armor Set can only be crafted once by finding Snail Shell Fragments around the Park as resource spawns and in chests. This cannot normally be collected without the Tier 3 Omni-Hammer.

Fighter Weapons

Below are the Weapons that work well for Fighters.

TierWeaponType
1Crimson Saber1H Sword (Slashing)
1Crimson Avenger*1H Sword (Slashing)
1Warhammerlet2H Mace (Smashing)
1Weevil ShieldLight Shield
2Mosquito Needle1H Sword (Stabbing)
2Roach Club1H Mace (Smashing)
2Red Ant Club2H Mace (Smashing)
2BombucklerLight Shield
2LadyguardHeavy Shield
2Aegis Shield*Heavy Shield
3Mantis Blade2H Sword (Slashing)
3Spicy Coaltana2H Sword (Spicy/Slashing)
* These are special items found in the world, and have perks unlike most weapons.

Mage

Mages specialize in the use of staves that deal Elemental Damage, which their Archetype Perk helps with. This Archetype often receives bonuses to increase their elemental Damage or status effects on their Armor.

Mages trade slower attacks for powerful AoE, just be careful not to hit friendly targets. This allows them to quickly dispatch multiple foes with ease, so long as they have a distraction.

Mage Armors

Below is a table of Mage Armor Sets and their associated Perks

TierNameArmor PerkSet Bonus
2Butterfly RobesParrier Barrier (Helm Only)
Perfect Blocks add a barrier that reduces damage taken. This effect stacks up to 3 times and is removed on hit or exiting combat.

Frosty Focus (Chest/Legs Only)
Increased Fresh Damage while Parrier Barrier is active.
Chilly Dodge
Staff Finisher hits grant a buff releasing a gust of chilling wind when dodging.
2Sizzling RobesSizzle Reduction
Reduced Sizzle Buildup Rate
Whizzy Wizard
Staff hits increase your Attack Speed, stacking up to 5 times. This effect resets on hit or exiting combat.

Mage Weapons

Below are the Weapons that work well for Mage.

TierWeaponType
2Scorching OrbSpicy
2Heatwave*Spicy
2Glacial StingFresh
* These are special items found in the world, and have perks unlike most weapons.

Ranger

Rangers specialize in ranged combat, preferring Bows and Spears, both of which excel at hitting Weakpoints and take full advantage of their Archetype Perk. This Archetype often receives bonuses that further empower these weapons.

Rangers want to capitalize on their range to land powerful opening shots, switching to their Spears for when enemies close the distance. This mitigates the glaring flaw of Bow, which inherently cannot block or parry and must otherwise rely on dodging. If the Ranger’s target isn’t focused on them, however, they have incredibly high damage output, so long as their target has a Weakpoint to exploit.

Ranger Armors

Below is a table of Ranger Armor Sets and their associated Perks

TierNameArmor PerkSet Bonus
1Grub SetQuickcharge
Charged Attacks charge faster.
Lone Ranger
Increased Damage with Bows and Spears.
2Marksman’s CapBow Attack
Increases damage dealt with Bows.
Item does not have a set.
2Bee SetMore Better Draw
Extend Perfect Timing Window for Charged Shots
Apex Pollinator
Perfectly charged bow shots release a cloud of pollen, slowing enemies.

Ranger Weapons

Below are the Weapons that work well for Rangers.

TierWeaponType
1Pebblet SpearSpear (Stabbing)
1Spring BowBow (Ammo Dependent)
1LarvalanceSpear (Stabbing)
1Gloom Skewer*Spear (Stabbing)
2Stinger SpearSpear (Stabbing)
2Spider StringerBow (Ammo Dependent)
2Bushwhacker*Bow (Ammo Dependent)
3Wolf StringerBow (Ammo Dependent)
* These are special items found in the world, and have perks unlike most weapons.

Rogue

Rogues specialize in quick, dual-wielded weapons, which get the most benefit from their Archetype Perk due to their faster attacks. This Archetype often gets bonuses to reduce Stamina Consumption, empower their combos, and inflict or capitalize on Status Effects.

Like Rogues of other RPGs, they lean into ambushing and backstabbing enemies for greater damage. This makes them naturally pair well with a Fighter for Co-op play. For solo Rogues, a strong Buggy can provide a meaningful distraction in many cases, but not as consistently as a Fighter would due to their damage output.

Rogue Armors

Below is a table of Rogue Armor Sets and their associated Perks.

TierNameArmor PerkSet Bonus
1Red Ant SetAttack Stamina: Ant
Less stamina cost for weapons made with Red Ant Parts.
Strength in Numbers
Bonus damage for each nearby ally, up to 3.
2Weaver SetDual Dasher
Dash Strikes with Dual Weapons deal increased damage.
Critical Momentum
Gain increased Critical Chance on hit, stacks 5 times. Lose stack when hit or exiting combat

Web Crawler
Traverse Web Bridges faster and cannot be caught by Environmental Spider Webs
2Northern Scorpion SetDouble Deal
Increases damage to enemies inflicted with Venom.
Crippling Strike
Creatures you Ambush with Melee Weapons are Stunned.
3Wolf Spider SetVenomous Dasher
Dash Strikes using Dual Weapons inflict Venom Buildup.
Deadly Venom
Melee Hits have a chance to increase Venom Damage for a short time.

Rogue Weapons

Below are the Weapons that work well for Rogues.

TierWeaponType
1Mitey ClawsFist (Slashing)
2Northern ShredderFist (Slashing)
2Weaver DaggersDaggers (Stabbing)
3Wolfsbane DaggersDaggers (Stabbing
3Ice Sickles*Daggers (Slashing/Fresh)
* These are special items found in the world, and have perks unlike most weapons.
RubyRose

RubyRose

Ruby loves all things RPG and has a passion for similar genres including MMORPGs, ARPGs, and Looter Shooters. She excels at creating diverse playstyles through theory-crafting and rigorous testing, and particularly enjoys uncovering hidden secrets within each game.
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