Assassin’s Creed Shadows update 1.1.7 brings a new Animus Rift, new finisher animations, and Project: Defiance.
Update Size and Availability
Update 1.1.7 for Assassin’s Creed Shadows was released on Tuesday, December 17, 2025. Its size varies on each platform where the game is available:
- Xbox Series X|S: 16.64 GB
- PlayStation®5: 4.53 GB
- Nintendo Switch™ 2: 3.66 GB
- PC: 13.06 GB
- Steam: 6 GB
- MAC: 9 GB
Animus Rift: Lost and Found
A new Rift has appeared in the Animus. It comes with new secrets, puzzles, and a little bit of platforming across the digital world. Like with other Rifts, this is about you helping The Guide.

New Finisher Animations
Both Naoe and Yasuke now have a new set of finisher animations that give the fights a more cinematic feeling. While there is no gameplay change in terms of mechanics, it is definitely more satisfactory while also making things less boring. You can expect Naoe and Yasuke to perform a combination of kicks, strikes, punches, and other flashy movements.

Project: Defiance
The new Project has an outfit for Naoe. It is entirely white with some grey accents. It doesn’t show in the preview image, but this outfit has the same effect as Yasuke’s Mark of Control armor from Project Mnemosyne. We will post the complete Project Defiance overview as soon as we unlock it in the upcoming week.

New patch, new bugs
It has become a “tradition” to look for (and find) strange bugs that appear with every new update. So far, I’ve encountered invincible enemies, an invincible Yasuke, and now I found enemies who attack and kill each other.
This happened when I got covered after I attacked a Samurai Daisho with a kunai. He immediately went to the nearby tower and killed his ally who was stationed there. Sadly, this happened too fast, and I was unable to record or take a picture of it. I tried to replicate it dozens of times but had no luck.
Unlike the invincible bugs, this isn’t a game-breaking bug and was very funny to see, but I hope that this doesn’t happen to other players too often.
Resources available in the Exchange
Gold, Mastery, and Knowledge Points are now part of the daily offers in the exchange. You can purchase them repeatedly with your Keys. I’d recommend that you save your Keys for some of the cosmetic items because, aside from this method, you can only get them with real money.

Bug Fixes and Improvements
Nintendo Switch 2
- Improved various FPS issues.
- Fixed crashes for stability improvements.
- Fixed various visual issues.
- Improved the touchscreen experience.
- Fixed an issue where players were asked to connect to a controller whenever the Switch 2 was docked or undocked, even if controllers were already connected.
- Resolved an issue where the players would remain in an infinite black screen after creating a Ubisoft Connect account or log in with an already existing account upon selecting an audio pack from the initial boot menu.
Gameplay
- Removed an exploit that would permit double engravings on the Sword of Fathoms.
- Fixed an issue preventing Naginatas from being sold. Fine, I shall sell my best wares somewhere else!
- Resolved an issue where perks that checked Mastery points spent would not update if Mastery points changed after equipping the item.
- Fixed an issue where upgrading skills to Rank 3 would sometimes cause damage upgrades from Rank 2 to be missing.
- The Bo Staff will now increase its affliction buildup stat when upgrading it Mythic and Artifact quality.
- Perks with affliction effects now have dynamic wording that specify which affliction they apply, based on the item they are engraved on.
- Fixed an issue where Knowledge Scrolls were removed from the players inventory. Junjiro did you take my scrolls again??
- Shared skills between Naoe and Yasuke will now correctly be learned by both.
- Edited wording for the “Affliction After Deflect” perk to clarify it applies 35% buildup instead of a full Affliction.
- Ensured that “Restore 6% Health With Posture Attack” is present for all Critical Damage and Health Gain engravings for all weapons when equipped.
Claws of Awaji
- Fixed an issue where players with two copies of the game, one with the Claws of Awaji Expansion and one without, would permanently lose the ability to fast travel to the island of Awaji when switching between the two editions of the game.
World
- Players can now whistle while using the Follow Road mechanic. Enjoy the open road, whistle a tune and relax!
- Corrupted Castles will no longer reset when loading into a previous save after a season has already changed.
- Fixed an issue where enemies and loot would respawn upon loading a save before changing seasons.
Visuals & Graphics
- Adjusted some facial animation for Naoe or Yasuke that looked unnatural during all cinematics when a hood was equipped. Psst! Naoe, stop making silly faces, please!
UI
- Corrected inconsistencies between the smuggled rewards shown in the UI at the end of a season and what was truly received. All the goods are there, boss!
- Fixed inconsistencies with the smuggled rewards UI when the Stables are upgraded. Remember to give your trusty steed an apple as a treat.
- Corrected location name for “Kawarajiri Lumber Camp” in Japanese.
Online Store
- Fixed an issue with receiving Store, Deluxe and Premium items into the player’s inventory.
PC SPECIFIC
- Fixed input issues when rebinding on Mouse and Keyboard.
- Improved FPS stability issues on PC.
Quests (Spoiler alert)
- “Swords And Sake”: Fixed an issue where the mission couldn’t be completed due to Gennojo dying.
- “Eliminate Outlaws”: Corrected issues preventing the completion of the mission.
- “Temple Stories”: Ensured that Joken Hokkyo will not disappear so that the quest objective can be completed. Wait! Don’t go! I need to complete this mission!
- “Dismantling One by One”: Wandering enemies will now be indicated with a marker.





