Assassin’s Creed Shadows Update 1.1.8 Changes Overview

Siow by Siow|

Assassin’s Creed Update 1.1.8 introduces quality of life changes such as a Manual Jump, Detailed Stat Sheets of loadouts and gear, new visual feedback effects for critical hits, and an Animus Glitch at your Hideout.

Update Size and Availability

Update 1.1.8 for Assassin’s Creed Shadows was released on February 17, 2026. The patch sizes for the various platforms is as follows:

  • Xbox Series X|S: 15.77 GB
  • PlayStation®5: 1.73 GB
  • Nintendo Switch™ 2: 2.91 GB
  • PC: 13.24 GB
  • Steam: 2.2 GB
  • MAC: 9 GB

Manual Jump

You can now toggle the option to allow a Manual Jump. This can be toggled with the Advanced Parkour gameplay option. The Parkour Up button will allow you to jump while running.

This feature is useful if you’re looking to jump into some parkour action. Instead of running up to a wall and attempting to climb, you can jump up and get a head start.

By default, the Parkour Up button will be assigned to the following mappings:

  • PC: Space bar
  • Xbox X|S: A
  • PlayStation 5: ✖

Detailed Stat Sheets

You’ll now have access to Detailed Stat Sheets of your Loadouts and gear. To view this, go to the Inventory Menu and press Tab on the PC or press down the right analog stick for consoles. This will bring up the Detailed Stat Sheet where it will explain your gear effects in detail.

This provides a good overview so you can better see how well your various engravings synergize with one another. Your gear effects and stats will be placed into separate categories.

Improved Critical Hit Visuals

Critical Hits should now be more noticeable with the improved visuals. When you land a critical hit, the health bar of your opponent will have a large red aura around it.

Animus Menu Entry Point: Animus Glitch

You can now access the Animus Menu with your Hideout’s Animus Glitch. This glitch appears at the entrance of the Hideout and you can interact with it to access the Animus Menu. This provides a slightly less immersion breaking way to view the various projects and your progress with them.

Bug Fixes and Improvements

Stability

  • Fixed stability issues.
  • Fixed crashing issues when starting New Game+ on a platform where Claws of Awaji isn’t owned, using a save file that had already progressed through the Awaji storyline.

Gameplay

  • XP earned from contracts will no longer be reduced when the season changes.

World

  • Seasons will no longer transition when swapping characters.
  • Fixed an issue preventing NPCs from appearing in the hideout.
  • Collision with the eagle at viewpoints will no longer prevent interaction to synchronize.

Weapons and Perks

  • Fixed an issue where the Kusarigama and Naginata were granted double critical damage.
  • Perks that would throw smoke bombs will now reflect that while in Expert or Nightmare difficulties.
  • Addressed an issue where perk affliction buildup would visually impact items that were not equipped.
  • Perks will consistently work on afflicted enemies.
  • Fixed ‘Trigger Affliction On Deflect’ Engraving not working as stated.
  • Poison Damage perks will no longer increase Fire Affliction damage.
  • Fixed an issue where the “+50% Critical Chance while undamaged in combat” perk incorrectly only gave +5% for the Moonlight Crescent Robes.
  • Corrected an issue where the “+5% damage reduction per enemy in combat” perk was not functional.
  • Corrected an issue where the “+6% affliction buildup with tools” perk was not functional.
  • The Assassin Mastery perk now gives the correct amount of adrenaline on assassinations.
  • Addressed an issue where the “+10% damage per 10% health missing” perk granted extra damage while health was full.
  • The “Hawkeye” perk for the Tenzutsu Burst Teppo will no longer increase all damage by 50% and instead only the Teppo’s.
  • Fixed an issue where the following perks increased damage in unintended ways and would not affect armor damage:
    • Misfire perk: “+15% Damage, but 15% chance to Misfire” for the Bad News Teppo.
    • Damage Against a Single Enemy: “+35% damage when facing a single enemy” for the Eye of the Dragon Katana and Claw of the Dragon Long Katana.
    • Stack Damage After Block: “Stack +10% damage on next hit with each block” for the Sage’s Reach Naginata.
    • Damage While Surrounded: “+35% damage when surrounded by 2 or more enemies” for the Kaen Kusarigama.
    • Damage on Timed Hit: “+15% damage on next hit when pressing Light or Heavy Attack Button on hit” for the Flying Leaf Katana.
    • Celestial Hunger: “+100% Damage but removes all rations” for the Moon Eater Blade Katana.
    • Mystic Reach: “Far Reach increases Posture Damage by 15% and stacks up to 3 times” for the Fox Tail.
    • Damage for Unused Ability Slots: “+10% damage per unused Ability slot” for the Amaterasu’s Blessing.
    • Damage for Empty Armor Pieces: “+50% damage per empty Armor Piece” for the Minogame’s Protection.
    • Damage for Non-Legendary Gear: “+15% damage per non-Legendary or non-Artifact Gear equipped” for the Oni’s Fury.
    • Damage for Alerted Provinces: “+10% damage per alerted province” for the Fujin’s Tempest.

UI

  • Fixed an issue where Yasuke’s Teppo Mastery Armor Damage increase was incorrect.
  • Fixed an issue where text was missing at the Forge for the Fire and Frost perks.
  • The “Spread 25% affliction buildup on afflicted enemy kill” perk now specifies the buildup amount for the Noh Masterstroke Costume.
  • The Artist’s Tear Tanto perk now correctly mentions the bonus is lost upon being hit.
  • The Time-Honored Crescent Naginata perk now mentions the first strike is a Postured attack.
  • Corrected the description of the Dark Encryption Kanabo’s perk to “+75% damage”.
  • Fixed an issue where the “15% chance to gain a Valuable on kill” perk was wrongly categorized at the Forge.
  • Corrected the description of the Damage on Horseback perk for the Falling Leaf Teppo.Corrected the description of the Ranged Damage Out of Combat perk for the Master Archer Outfit.

Xbox Specific

  • Fixed a crashing issue when using or resetting Skill and Knowledge Points in the Skill Tree.

Quests (Spoiler alert)

  • The Lesson“: Corrected an issue where the reward was not granted after completing the mission.
  • The Lesson“: Fixed an issue preventing interaction with Junjiro.
  • Revenge“: The player can leave Hiruga Bay without desynchronization occurring.
  • The Lost Envoys“: The player can now interact with the envoy without issues.
  • A Different Kind of Samurai“: Fixed an issue preventing the player from performing Kata.
  • Temple Stories“: Joken Hokkyo will no longer die during the mission.
  • The Puppet Show”: They player can now collect the Imperial Regalia box without issues.
  • Hunting The Hunters“: Quest Objective will update as you progress.
  • Stray Dogs“: Fixed an issue preventing the mission from being completed.
  • War Horse“: Rin will no longer remain standing still, preventing the quest from being completed.
  • A Puzzlement”: Fixed an issue where some items and skills were missing. Players afflicted by these removals will automatically gain them back when loading the game.

Siow

Siow

A Native American with two college degrees. Siow has a deep love for Star Wars, culinary arts, science fiction, and horror. He prefers MMORPGs, FPS, and Action games.
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