Ubisoft released the Assassin’s Creed Odyssey Update 1.0.6 Patch Notes. This massive update features the first story of The Lost Tales of Greece and a lot more
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Assassin’s Creed Odyssey Update 1.0.6 brings the first free DLC Story from The Lost Tales of Greece, introduces automatic crafting of arrows, brings a very detailed overview of your character’s statistics, improves the perks from the Mercenary System tiers. As usual, there are some minor tweaks to the balance of the game and bug fixes. Below I will tell you everything you need to know about the new update.
The Lost Tales of Greece
As I told you in my Article dedicated to the Assassin’s Creed Odyssey Post-Launch Roadmap, a series of free story missions will be added to the game in between the paid DLCs. The first one is called “The Show Must Go On”. Of course, I wont spoil any possible details for you.
There will be regular free content updates, available to all players, who own the game, no matter which edition. The Lost Tales of Greece are series of free quests to be released between the DLC episodes of the Season Pass. They will feature old faces and new characters from the world of Assassin’s Creed Odyssey.
Arrow Auto-Crafting Feature
If you are a fan of the Hunter skill tree, you may have encountered the annoying issue of having to stop your gameplay and go to the inventory screen for a moment, because you need to craft some more arrows. Update 1.0.6 fixes that very elegantly.
You can select Arrow Auto-Crafting option for the Normal Arrows in the quiver in your inventory. When this is selected, you will keep auto-crafting new arrows when you deplete the amounts in your quiver. Be careful, though, as this automatically uses up the resources required to craft the arrows. You can turn it off at any time you wish.
Detailed Character Statistics
As it would fit for any self-respecting RPG, a detailed character statistics page must exist. This was missing at launch from Assassin’s Creed Odyssey. That made calculations a bit tougher and slower. The most hardcore fans had to use the old methods of adding stats from each item in their minds or with a pen and paper.
Update 1.0.6 fixes this problem by adding a whole screen filled with character stats. Now you don’t need to worry if and how an item and its engraving benefits you and is it worth.
On the very top of the screen are your Unique Modifiers – they come from Legendary Engravings and you can’t have more than one at the same time.
Everything is separated into categories. As seen in the image above you’ve got:
- Sections for Main Attibutes, which represent the three main Skill Trees – Hunter, Warrior and Assassin
- Damage Modifiers, which represents the different boosts against certain types of enemies and with different types of weapons
- Weapon Modifiers, which shows the additional boost you gain by using specific type(s) of weapon(s)
- Defensive Modifiers, which details your Resistances, Health Bonus and more
- Elemental Modifiers, which shows your protection against Fire and Poison
- Utility, which houses some special perks such as Adrenaline per hit, per Crit, Bow charge speed and more
Mercenary System Improvements
The perks for several of the Mercenary Tiers have been increased. This makes climbing them a lot more profitable. Here is a list of what’s changed:
- Tier 9 – This is where start.
- Tier 8 – Blacksmiths reduce their prices by50% (up from 20%).
- Tier 7 – War Contracts and Bounties provide 20% more rewards.
- Tier 6 – Blacksmiths also reduce the price on their engraving services by 50% (up from 20%).
- Tier 5 – Fearful sponsors remove their bounties for 20% less.
- Tier 4 – Reduces ship upgrades by 50% (up from 20%).
- Tier 3 – Blacksmiths also reduce the price on their upgrading services by 50% (up from 30%).
- Tier 2 – Increased luck by 10% to find greater items as you explore the world.
- Tier 1 – The highest mercenary tier in the game.
Check my Guide on the Mercenary System in Assassin’s Creed Odyssey to learn more.
Misc Changes, Balancing and Bug Fixes
The following are smaller and minor changes and improvements to the gameplay. They are taken straight from the Update 1.0.6 Patch Notes.
Miscellaneous
- Changed successful Naval Boarding actions to immediately loot the reward resources rather than creating floating loot that must be picked up.
- The Quest and Region levels will now be consistent in the Pephka region.
- Added a horse sound when equipping horse skins.
- Added support for upcoming Epic Encounters.
Balancing
- The economic advantages earned with the Mercenary Tiers rewards has been increased from 20% to 50%.
- The costs to upgrade gear has been decreased.
Gameplay
Addressed an issue that prevented the Evie and Bayek Lieutenants from being available in the game.
- Addressed several issues with Orichalcum Ore either being misplaced or unlootable.
- Addressed an issue with the Kalydonian Boar that could cause arrows not to deal them any damage.
- Addressed an issue preventing players from using arrows or javelins after fully upgrading Arrow Volleys and Javelin Throws.
- Addressed an issue that could prevent the torch from being thrown when releasing the key too early.
- Addressed an issue that caused the player to get fall damage when jumping with Pegasos from a certain height.
- Addressed several camera issues.
- Addressed an issue that caused recruited mercenaries to remain in the Mercenary menu.
- Addressed an issue causing players to take damage from Skoura’s Shoulder Slam when too far away.
- Addressed an instance preventing players from parrying.
- Addressed an issue when slowly aiming with aim assist.
Quest
- Addressed an issue preventing players from seeing their Odyssey quest in the Quest Log after talking to Herodotos in the Serpent’s Lair quest.
- Quest rewards for Legendary Rank will no longer be Common Rank items, as intended.
- Addressed an issue during the Prince of Persia quest that could prevent players from completing it.
- Addressed an issue with the So it Begins quest that prevented players to progress past it when they didn’t collect the introduction gear.
- Addressed an issue during the A Pirate Life quest preventing Tekton from being dismissed.
- [SPOILER] Addressed an issue during The Conquerer, preventing players from making a choice for Nikolaos.
- Addressed an issue preventing players from confirming Zoisme’s death.
- Addressed an issue preventing players from looting Sopisatros for the quest item in the To Kill or not to Kill quest.
- Addressed an issue during The Conqueror, where Stentor reappears kneeling after having him defeated under certain circumstances.
- During the All Bonds Will Break quest, the helper will now be up-to-date if the conditions have already been met.
- Addressed an issue causing the The Missing Map quest to auto-complete after finishing One Man Army.
- Addressed an issue where players who recruited Odessa could not finish the A Family Ordeal quest.
- [SPOILER] Addressed an issue during The Contender, causing courageous NPCs to join the conflict in Pankration. [SPOILER]
- Addressed an issue during The Conqueror quest, rewarding players with the Sage Letter to Kallias after killing Stentor.
Performance & Stability
- Addressed an issue that caused Athens’s architecture to load slowly.
- Addressed various weather and water textures and display issues.
- The game will no longer freeze when equipping the Chest Plate or Greaves of the Underworld and entering different menu tabs.
- [PC] Addressed an issue that prevented the benchmark tool to collect data when Windows 7 is being used.
Graphics & Animation
- Addressed various clipping issues with weapons and clothing.
- Addressed various world object graphic and animation anomalies.
- Addressed various issues with world lighting.
Characters & AI
- Addressed various player and NPC animations.
- Addressed multiple instances where NPCs were apathetic, instead of participating in the fight.
- Addressed an issue after luring an Alpha animal outside of the cave and taming it, causing the location to remain incomplete.
- If Alpha animals are knocked out before being killed, they will now drop loot as intended.
- Mercenary Ashen Wake, will now shoot fire arrows with Hades Bow.
User Interface, Menus & Subtitles
- Addressed various text display issues.
- Addressed various subtitle sync and displays.
- Addressed various cinematic and transition issues.
- Addressed multiple engraving text and icon issues.
- Addressed a variety of UI/HUD display issues.
- Addressed an issue that could prevent the voice-over from playing during one of the Leonidas cinematics.
- Addressed an issue where the “Get out of conflict to interact” message remains on the screen.
- A red filter will no longer be visible on the Pause menu when taking damage.
- The Purchased Maps filter will now appear on the World Map.
- [PC] Addressed various issues with the Benchmark tool.
Rewards, Achievements & Trophies
The Pirate! Ubisoft Club Challenge is now working as intended.
- The Ubisoft Club Challenge Window Shopping will now unlock after the requirements are met.
Naval
- Naval battle quests will now restart when loading.
- Addressed an issue preventing players from leaving the ship if it sinks.
- Arrows and javelins will no longer be grayed out randomly.
Photo Mode
- Addressed an issue that caused the fire effects to appear in low quality during photo mode.
- Addressed an issue that caused the tile and presets controls from photo mode to be visible while taking the picture.