AGS released the patch notes for New World Update 1.3.1. It is a small patch, primarily focusing on bug fixes and improvements!
Not being a major patch means this is a small patch targeted at fixing a few issues that were found to be a high priority after the 1.3 Update. There’s not too much to unpack here, so we’ll just give the full notes and our thoughts on them.
New World Update 1.3.1 Full Patch Notes
General Fixes
- Fixed a bug where rapidly dropping and picking up items from could cause them to disappear from the bag and inventory.
- Fixed an issue where collision geometry could disappear at region borders.
- To prevent limited time bags of Juniper Berries from being exploited, and to add a layer of progression and potential for extra coin for players at end game, we updated the coin rewards payout from the as follows:
- Level 1-9 – 1-5 coins
- Level 10-19 – 5-15 coins
- Level 20-29 – 10-30 coins
- Level 30-39 – 20-50 coins
- Level 40-49 – 30-75 coins
- Level 50-59 – 40-150 coins
- Level 60 – 50-200 coins
- Housing system has had an overhaul on how data is being stored. This is to prevent issues with players losing their houses or items therein.
- Fixed an issue where players could not fast travel to home or respawn at home after relogging from exit to desktop.
- Known issue: The weekly Mutator schedule rotation may fail to rotate. We have added additional code to help us track down the issue.
- Speculative Fix:
- Fixed a bug where the UI could incorrectly select an incorrect item briefly after scrolling. Now, wherever the cursor currently is at the time of the click is the item that is selected. We suspect this was leading to players salvaging an incorrect item on accident.
Combat Updates
- Void Gauntlet
- Fixed an issue where Mending Evasion would reset your lowest active cooldown.
- Rapier
- Fixed an issue where sheathing the Rapier after triggering Evade would result in the player getting a persistent movement speed buff.
- Ice Gauntlet
- Fixed an issue where the Ice Gauntlet’s Punishing Storm was increasing all player damage and not just the Ice Storm’s damage.
Our thoughts on this patch
The change to Juniper Bags was expected honestly. Quite surprised they haven’t learned that having additional, farmable sources of gold being added wouldn’t draw the attention of gold farmers. Glad it’s been adjusted to reduce the impact of them slightly, though many bots still reside in the upper levels too, which isn’t great.
The weapon changes overall seem like good balance changes, which previously made certain weapons (and weapon combos) way stronger than intended. These combined with the initial notes from the 1.4 PTR Notes seem very promising and could shift the balance of power.
While small, the housing change related to data storage may also mean that server merges may be coming soon, as well the second round of Server Transfers. They previously mentioned an issue with housing persistence forced them to halt merges, this sounds like the fix to that.
The 1.3.1 Update Notes have been sourced from the official news post for the patch.