There are 12 Major Charms in Star Wars Outlaws. We’ll tell you what they are, when to use them, and how to get them all!
What are Major Charms
Major Charms occupy a dedicated slot in your Loadout. They don’t affect your appearance but provide 1-2 buff effects that are similar in power level to individual buff effects or set bonuses provided by your Outfit.
They are individually stronger than Minor Charms, but you can only ever equip 1 Major Charm at a time, compared to the 4 Minor Charms you’ll be able to equip by the end of the game.
While some Major Charms are more universally useful than others, there isn’t a single “best” Major Charm. It makes more sense to think about each Major Charm as catering to a specific playstyle, which then manifests with cohesive Outfits and Set Bonus.
You can loot Major Charms from chests, purchase them from vendors, or receive them as quest rewards.
Click on an icon below to see the details for the selected Major Charm.
Ancient Hunter Carving
The Ancient Hunter Carving increases the amount of Adrenaline gained from all sources.
It’s useful for builds that offer multiple additional ways of gaining Adrenaline and you gain additional benefits from using Adrenaline Rush (the deadeye mode).
You can loot the Ancient Hunter’s Carving from a chest at Flyer Ridge beneath Typhon’s Rock on the Lost Steppe on Toshara. You can reach the area by heading through the wind tunnel and firing a shot from your Power Blaster Module at the breakable rock.
Baby Rancor Fang
The Baby Rancor Fang allows Nix to channel his inner face hugger, allowing him to move faster and deal more damage against enemies.
This Major Charm synergizes with Stealth and Takedown-oriented builds, as they are more reliant on Nix.
You have a chance to loot the Baby Rancor Fang from Nix’s pile of scraps on the Trailblazer. It may only become obtainable after you’ve completed the main quest Partners on Tatooine.
Bottled Nebula Cloud
The Bottled Nebula Cloud allows you to consume Adrenaline to Slow Time when shooting from the hip using Quickdraw or while sliding. You can also slow time by aiming the blaster quickly, after rolling or vaulting over an object.
At the stage of your progression and accumulated experience when you get this item, you will not need to slow down time to aim and shoot at opponents, making this more of a fun effect than a useful one.
You receive the Bottled Nebula Cloud at the end of the quest A Pirate’s Plight. This is the first quest from the A Pirate’s Fortune DLC, released on May 15, 2025.
Cocktail Umbrella
The Cocktail Umbrella lets you get the effect of a Set Bonus when you only have 2/3 pieces equipped. In my opinion, it’s far too weak to justify occupying the Major Charm slot.
Don’t use it unless you have your eye on a particularly powerful buff from another set and can trade it out for an especially garbage one from your main set or are still gathering all 3 pieces of a single set.
You receive the Cocktail Umbrella from looting the chest in the final of Jet Kordo’s Legacy Vaults.
Cyclone Relic
The Cyclone Relic gives a high chance to refund your Bacta Vial or Grenade once consumed.
It pairs well with Outfits that also offer refunds on one those items, like the Boonta Brawler and Ruffian sets.
More than anything, it helps you to save money because you won’t run out and have to buy more.
You can loot the Cyclone Relic from a chest at the bottom of Imperial Dig Site 12 on the southernmost island in the Great Basin on Akiva. Check out our dedicated guide for All Excavation Site 12 Treasure Locations for more details.
Impostor Die
You receive the Impostor Die as a reward for completing the last quest in the Wild Card DLC, part of the Season Pass.
This charm is useful if you’re going out of your way to affect your reputation, but it does not improve your effectiveness in combat whatsoever, so the game will be more difficult.
Jarwal Bloom
The Jarwal Bloom both increases the Adrenaline gained from blaster headshots and allows you to hit an additional target with Adrenaline Rush.
It’s most useful for the blaster-focused Gunslinger and Imperial Disguise sets and is better than the Ancient Hunter’s Carving specifically for them.
Across the bridge north of Sneaky Hollow, along the border between Mount Selasa and Karaba Foothills on Akiva, there’s a little area you get into and climb. At the end of it, you’ll find a door to open. Inside, you’ll find the Jarwal Bloom.
Here’s a better shot of the entrance on the main road.
Kay’s Lucky Chip
Kay’s Lucky Chip does not have any listed combat boost. However, it may improve the odds that any chance-based effects will trigger given that it has the same lucky clover icon that chance-based effects have next to them.
That said, you’re likely better off using the Cyclone Relic, as that covers almost everything Kay’s Lucky Chip could possibly apply to, at least in combat.
Kay receives her Lucky Chip as a teenager before the events of the game take place from her mother, Riko, through Bram, the Bartender.
Nightsnake Scale Charm
The Nightsnake Scale Charm increases your Blaster damage for ~5s, enough to fire 2 fully charged shots from your Power Module.
It’s worth using if your Loadout directly offers buffs for swapping modules, like the Outlaw Set, or buffs either the Ion or Power Modules so you have an incentive to swap between them more frequently.
You can purchase the Nightsnake Scale Charm from Shuma, the Quarren traveling merchant. She flies around to whichever planet you’re currently on. Check out our Shuma Guide for more details on her landing spots and inventory.
Overgrown Amber Stone
The Overgrown Amber Stone gives +1 HP and basically maxes out your Adrenaline whenever you take a big spike of damage. This allows you to even the odds at the last moment by cutting down the opposition.
It’s universally useful but synergizes the best with the Ruffian and Survivalist sets.
You can loot the Overgrown Amber Stone from a chest in the heart of the Fallen Mound in the Boulder Forest on the western edge of Toshara. For a full walkthrough on the puzzle, check out our Smoke Bomb Compressor Guide, which you’ll get alongside the Overgrown Amber Stone.
Tusken Amulet
The Tusken Amulet effectively maxes out your Adrenaline whenever you enter combat with a Quick Draw (hip shot).
It’s great for Stealth-oriented sets that will be entering and exiting combat frequently, though the Tusken Amulet is also useful for the Gunslinger and Imperial Disguise sets, as their hip fire accuracy is buffed.
You can loot the Tusken Amulet from a chest in between the treads of an abandoned Sandcrawler at Mos Algo on the bank of the Western Dune Sea on Tatooine. Check out our Mos Algo and Lost Sandcrawler Guide for more information.
I think I saw something in the Terms of Service for Star Wars Outlaws that makes you contractually obligated to use the Tusken Amulet when using the Kessel Runner Outfit to modify your Appearance.
Vibroblade Talisman
The Vibroblade Talisman reduces the number of melee attacks it will take to defeat some enemies.
It synergizes specifically with the Toshara Ruffian and Ryloth Ruffian sets, which partially rely on non-finisher/takedown melee attacks to defeat enemies.
You can loot the Vibroblade Talisman from a chest right next to the Jawa, Pinota Pakinota, at Seeker’s Peril in the South Jundland Wastes of Tatooine. Check out our guides for the Burst Injector and BT-2X Charge Controller for more information on what you can find in this area.
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Our Guides Master List for Star Wars Outlaws is a great starting point. In it you will find all of our guides and walkthroughs ordered in categories.