This guide will show you how to complete the Viper quest in Star Wars Outlaws. Before Gedeek can join Kay’s crew as a Droidsmith for the heist, he and Kay must put an end to the Imperial’s enhanced Viper Probe Droid project.
How to get the Viper quest
The Viper quest will become available after infiltrating Imperial Research Station 57 and the Gunsmith. Gunsmith is very short as all you need to do is return to the Trailblazer after completing The Droidsmith.
ND-5 will give you a blaster upgrade that allows you to switch to Power mode. Use the workbench to install it into your blaster.
The power mode on your blaster will allow you to charge your blaster to fire an explosive shot. The mechanic is also used a lot in treasure hunting to blow up walls and rocks.
If you have already unlocked the power module by completing The Safecracker or The Heavy, then you can ignore this step.
For more information about the power module, see our Blaster Modules and Key Parts guide. You’ll find the power module’s upgrades and how to unlock them.
You would also need to have met the Scavenger Expert and have him install a hydrorepulsor onto your speeder so it can hover over water.
As always, during the walkthrough, I will point out all valuable items like treasure chests you can grab while doing this quest.
Meeting Gedeek’s Contacts
You’ll need to find Gedeek’s contacts in Akiva, they’ll be a short trip west from Sashin village. Look for a ledge you can climb up into the Sneaky Hollow, and you’ll find a crashed A-Wing.
Examine the crashed A-Wing to provoke an enhanced Viper probe droid to attack you. Use your ion blaster to take down its shield then attack it with your normal or power blaster modes.
Halfway through the battle, it’ll summon standard probe droids to fight with it. Destroy these extra probe droids and finish off the enhanced one.
After the droid is defeated, you’ll learn that Gedeek’s contacts are the Rebel Alliance. You’ll need to infiltrate Kassina Outpost to bring down the base’s defenses.
When the defenses are down, the Rebels will assault the base and secure the enhanced probe droid. Only when this is done will Gedeek join the heist job.
Infiltrating Kassina Outpost
Mount your speeder and follow your marker to Mount Selasa. You’ll need to drive over a river to reach the Imperial base, Kassina Outpost.
Underneath the landing pad is a ladder you can deploy to sneak onboard. You can also take one of the pipes to the left of the base to gain access.
I recommend taking the pipes as you’ll be able to take down the Imperials in the area more quickly without raising the alarm.
On the far right of the pipe interior, you’ll find a power conduit you need to blast. This will open up a vent inside the pipe that’ll lead you up to the cargo bay.
Throughout this entire base, you’ll need to sabotage every alarm panel you find. Security is tight and if someone sounds the alarm, you’ll have to restart at the last checkpoint.
Climb up into the cargo bay and take cover. There are 6 Imperials in this area. A stormtrooper next to an alarm, a technician in the far corner, three Imperials patrolling back and forth, and a scout trooper on the landing pad outside.
Your first priority target to take down is the stormtrooper next to the alarm. Sabotage the alarm to prevent anyone from activating it.
Take down everyone else and open the only chest in Kassina Outpost inside the cargo bay for some valuable goods to sell.
Take the turbolift to the south into a large room with fans. The fan in your way is permanently on until you can find a way to power it down.
Hop onto the pipe going across the room and look for a shutter past the large fan. Send Nix to open it and shoot the power conduit to turn off the fan.
Jump across the gap to reach the yellow grate and look for a tunnel with a broken fan. Go inside and follow the tunnel to find yourself in the base.
Take the west door out to find two Imperial officers talking with one another. Knock them out and unlock the door on the south wall to go outside.
Outside will be packed with Imperials which will make sneaking around a bit troublesome. You have a scout trooper keeping watch to the left, numerous alarm panels, a patrol of three stormtroopers, technicians, and an officer.
Climb up the ladder to your left, knock out the scout trooper, climb back down then sneak through to the covered workshop lit up with red lights.
At the far wall of the workshop is a vent you can crawl inside to access the next building. This next building is run by the Imperial Security Bureau and because of that, there will be many alarm panels you’ll need to sabotage.
The Imperial Security Bureau Building
Around the corner, you’ll see a stormtrooper under a camera and a technician working inside an office. Lure them out one at a time with Nix and knock them outside the camera’s view.
Go through the door leading to the office to reach the other side of the hall. You can use the computer in the office to disable the camera, but there’s no point since you’ll come out the other side anyway.
Further down the hall, you’ll find the ISB Listening Room. There are six ISB Officers in this room that you’ll need to knock out. Be mindful of the two in the far south as they walk around their areas and might spot you.
Once the officers are knocked out, use the computer in the middle of the room to disable the base’s defense grid. Use one of the two vents at the south of the room to enter a maintenance shaft.
When you see a gap with a yellow grate ahead of you, use a grapple point above to swing over to the grate and climb over to the platform with the door. When you go inside, you’ll meet up with Gedeek.
Your next objective is to secure the droid lab. It is guarded by four Imperials and sneaking around here can be tricky due to the lack of cover. Knock out the Imperials and Gedeek will get to work reprogramming the alpha droid.
Slice the terminal where the technician was and bring down the energy barrier. When the barrier is down, an alarm will go off and you’ll be attacked by stormtroopers.
If you have unlocked the Mercenary expert, grab one of the nearby Z-6 Rotary Cannons and blast away those stormtroopers.
When the room is clear, run to the east side of the room and climb up the ladder. You’ll find a computer you can use to unlock the doors for ND-5.
ND-5 will run into the room while being chased by two stormtroopers and a death trooper. Take them out and a cutscene will start.
After the cutscene, follow the alpha droid up the turbolift and outside the base. When you reach the hangar bay, help the rebels fight off the Imperial forces.
Once the area is clear, a cutscene will start and you’ll take off into orbit with your crew. While the quest technically ends here, you’re currently wanted by the Empire.
Plot a course to the Imperial Terminal at the Kinro Comet. When you reach the terminal, use it to clear your Wanted status and return to Akiva.
After completing Viper, you get the Ion Surge Kit which allows you to unlock the Surge setting for your ion blaster. It’s essentially a shotgun more for the ion blaster.
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