Queueing for Flashpoints through the revamped Activity Finder is one of the main objectives in SWTOR’s Galactic Season 9, but Kai Zykken has thrown Czerka stims into the mix to shake things up!
Table of contents
Introduction to Flashpoint Resurgence
In lieu of Uprisings (and DvL bosses) like we had last season, Galactic Season 9 has unique Flashpoint Frenzy objectives that require you to complete a specific Flashpoint(s) using the revamped Activity Finder queue.
How to get Czerka Combat Enhancers
If you use the new, improved, and Kai Zykken-approved Czerka Combat Enhancers MK.2 inside, you’ll gain 1 of 5 different buffs and occasionally encounter enhanced enemies that have more HP and deal more damage.
You receive these Czerka Combat Enhancers at specific levels on the GS9 rewards tracks and they can drop from enemies inside Flashpoints, but for a limited time only, you can also purchase them from Ki’at Thavo for the low, low price of 19,999 credits!
Don’t forget to inject one of these puppies at the beginning of every Flashpoint so that you can make progress towards the “Tying Up Loose Ends” achievement, which requires you to defeat 250 enhanced enemies over the course of the season.
You don’t get anything for completing “Tying Up Loose Ends”, specifically, but that achievement is a requirement for the GS9 meta-achievement “Flashforward”, which gives you a unique “Rugged” companion customization for T7-01!
Czerka Experimental Combat Enhancer MK.2 Buffs
The Czerka Experimental Combat Enhancer MK.2 includes all of the abilities you could get with the MK.1 version in Uprisings in Galactic Season 8 along with 2 new ones. The stim does a sequence of rolls in the following order until you “win” and get the associated effect:
- Projectile Probes does a 20% roll
- Experimental Repulsor Field 25% chance roll
- Czerka Combat Drones does a ~33.3% chance roll
- Destruction Overload does a 50% chance roll
- Unstable Radiation if all other rolls fail
Experimental Repulsor Field
Experimental Repulsor Field grants 2 abilities on your Temporary Ability Bar, Lift and Throw. The first lifts an enemy up just like Whirlwind | Force Lift and the second flings the lifted enemy at another enemy.
Projectile Probes
Projectile Probes summons 2 probes that shoot lasers at enemies while in combat.
Destruction Overload
Destruction Overload causes every 5th enemy that you defeat to explode, damaging other nearby enemies.
Unstable Radiation Field
Unstable Radiation Field leaves a red trail of agony behind wherever you step/stand. If you’re ranged, make sure to stand near whatever you’re hitting so they take damage.
Czerka Combat Drones
Czerka Combat Drones causes a bunch of little crawling droids to spawn in and help you defeat enemies.
If you want to brush up before a run, check out our Flashpoints Guides!