Wreckage on Dantooine serves as an your introduction to the new area. During it, you will explore all three biomes of the Dantooine Crash Site and complete several other missions and dynamic encounters.
This guide is a work-in-progress. It is based on a PTS build, which may be bugged, unfinished or subject to change.
Table of contents
How to start the mission
The Wreckage on Dantooine mission is available to all players at max level (80) and was released with Update 7.8.
To start the mission, open the Galaxy Map and select Dantooine, located on the edge of Imperial Space. Choose “Dantooine Crash Site” as a landing zone.

After a short intro cinematic, you will find yourself at the Research Camp, which is the starting area for this new map. You can find the Reputation Vendor in the middle of the camp.
Your Personal Comlink will pop up. Answer it. Doctor Pordav, the head researcher, is actually not far from you, in the Research Camp. Talk to him on the Comlink and then go to talk to him directly at the tents. This is the actual start of the mission Wreckage on Dantooine. You can now track it from your Mission Log as well.

Doctor Pordav will give you a briefing of the situation and introduce you to the three sections of the map, the three unique biomes where weird things are happening.
Mission Stages Explained
Each of the three biomes, Glacial, Geothermal, and Sporefall, will give you three identical short missions that have an exploratory character and will just take you throughout the Dantooine Crash Site map while asking you to inspect objects and complete some of the Dynamic Encounters around. Then complete a Level Transition Encounter.
- Start the Mission
Arrive to the Dantooine Crash Site, use your comline, talk to Doctor Pordav.
- Go to the Glacial Section
Talk to the scientists at the Glacial Trespass Camp, pick up and complete the three missions they will give you. Go back to the camp to upload the data you have gathered.
- Go to the Geothermal Section
Visit the Geothermal Disruption Camp, talk to the NPCs there, pick up the three missions and complete them. Return to the camp to deliver your data.
- Go to the Sporefall Section
Visit the Sporefall forward camp and pick up all three missions there. Complete them and upload the data to the terminal.
- Complete a Level Transmission Encounter
The Level Transmission Encounters become available when a biome (section) is ready to get to level 2 or 3. There is only one active Encounter of this type when a Transition occurs.
- Final Boss Encounter
The final step is to defeat the Orbital Core Master Mode Flashpoint-tier encounter. You will need a proper group for this.
To upload the collected data after you complete a biome, find this terminal in the center of the local camp and interact with it.

The Glacial Biome Missions
The first camp Doctor Pordav will send you to, is the Glacial Trespass Camp, located in the Glacial Trespass biome. When you reach the camp, a short conversation will introduce you to this biome’s situation and prompt you to pick up the three available missions required to progress the main mission.
Biome Debuff:
While in the Glacial Biome, you will receive stacks of a freezing debuff while out in the open. Keep moving to lower the stacks or go to a warm place to remove them.

Cryo Hazard
This mission is given to you by Doctor Kontor. Stand on the marked spot on the map, use your Microbinoculars, and observe the blizzard.

Cold, Hard Data
This mission is given to you by Doctor Maniks. You need to scan three locations in the Glacial biome to complete it. The locations are all well marked on your map and you will not have any trouble finding them.

You do not need to engage in combat for these missions. Just stand on the marked spot on your map, and use the temporary ability that will appear on your screen to take a reading. The temp ability bar will only appear when you are at the correct spot.

Glacial Encounters
To complete this mission, look for the Dynamic Encounters in the Glacial biome. They are marked with the standard icon for Shared Dynamic Encounters, but with a pink-colored symbol at the top. The biome includes the following maps:
- Glacial Trespass
- Glacial Trespass Caverns
- A portion of the Research Camp Perimeter
The Geothermal Biome Missions
When you arrive at the Geothermal Disruption Camp, talk to Professor Cavalz. Now, it’s time to complete the three local missions to progress.
Biome Debuffs:
The area features two types of debuffs. While you are in a pool of water, you will get Contamination Stacks (the green icon). If you are near or in a lava pool, you will get Burned. The Burned debuff hurts a lot more. Both debuffs disappear if you step out of the hazardous area.

Toxic Runoff
The Geothermal Researcher at the camp, will ask you to help them by observing the Toxic Runoff in the area.

Stability Monitoring
Professor Naul will ask you to scan three locations in the Geothermal biome for the Stability Monitor mission.

Geothermal Encounters
Professor Cavalz will ask you to complete three Geothermal Encounters. They are marked on your map with the Shared Encounter icon with a green symbol at the top. The Geothermal biome includes the following maps:
- Geothermal Disription
- Crystal Cave
- Lava Cave
- A portion of the Research Camp Perimeter
The Sporefall Biome Missions
At the Sporefall forward camp, Professor Edreck will greet and introduce you to the current issues in this biome. Pick up the three available missions from the NPCs at this camp to progress.
Biome Debuff:
While in this area, you will get a Light Sporefall. It slows down your movement considerably as it stacks.

Spore Exposure
Doctor Lamuna will ask you to observe the Sporefall Hazard using your Microbinoculars.

A Few Observations
Doctor Lasoo will require you to find and scan the final three locations to help them study the spores in this biome.

Sporefall Dynamic Encounters
Doctor Edreck will task you with completing 3 Sporefall Dynamic Encounters. They are marked with a Shared Encounter icon with an orange symbol. The Sporefall biome includes the following maps:
- Sporefall
- Makrin Hollow
- Research Camp Perimeter
Complete a Level Transition Encounter
After one of the biomes reaches 100%, it is ready to level up. Between Levels 2 and 3, there are Level Transition Encounters. They take place inside the ship in the biome-related wing.
Here is the list of Level Transition Encounter Missions that can spawn:
| Icon | Encounter | Location |
|---|---|---|
| Cryocore Matron | Glacial Trespass Ship Interior | |
| Cryocore Override | Glacial Trespass Ship Interior | |
| Core Overload | Sporefall Ship Interior | |
| Caretaker Unit K-6 | Sporefall Ship Interior | |
| They Call Me Doctor Spores | Geothermal Disruption Ship Interior | |
| Return of Doctor Spores! | Geothermal Disruption Ship Interior |
You don’t need to be grouped up specifically, but they are easier and faster to complete with multiple people. These Transition Encounters are just a boss fight with some environmental effects and adds spawning, speaking generally.

There really isn’t anything too special to them, except that the more people you have, the quicker the boss will fall.
Complete the Orbital Core Boss Challenge
The final stage of the main mission chain tasks you to defeat the final boss challenge. This encounter is tweaked for a full group of four players.
This is the exact same challenge that us unlocked after each of the three biomes reaches 100% at level 3. The core then is aligned and unlocked for a limited time.

To do this encounter, group up with friends, then head to the ship’s interior, to the large central area. In the round room on the east side of the map, you will find two terminals.
You can purchase some Adrenals that provide temporary buffs from the terminal to slightly boost your performance while you are on the Orbital Core.

Use the terminal in the orange circle to teleport to the final encounter area, the Orbital Core.

Mission Rewards
Wreckage on Dantooine, the main mission, rewards you with the following items:
![]() | Experience Points (below lvl cap) | Varies |
| Environmental Conversion Codex | x1 | |
| Conquest Commendations (at level cap) | x3 | |
![]() | Tech Fragments (at level cap) | x50 |
The sub-missions you pick up at each of the biomes only provide Credits as a reward, but the Dynamic Encounters reward you with the following:
| Credits | Varies | |
![]() | Experience Points (below lvl cap) | Varies |
| Environmental Conversion Codex | x1 | |
| Conquest Commendations (at level cap) | x3 | |
![]() | Tech Fragments (at level cap) | x50 |
Achievements
Achievements were unavailable on the PTS. This section will be updated as we encounter them. If you see one that we haven’t mentioned, include a screenshot of it in the comments and we’ll add it!







