A complete end-to-end guide to the Dantooine Crash Site in SWTOR, including all Biomes, every Dynamic Encounter, rewards, and achievements! Everything you should know.
This guide is a work-in-progress. It is based on the latest PTS build, which may be unfinished or subject to change.
Table of contents
How to access the Dynamic Encounters area
Dantooine Crash Site is a new area available for landing when you select Dantooine on the Galaxy Map. It is a location specifically designed for this new Dynamic Encounters System.
Level requirements
You can access the Dantooine Crash Site at any point with any character at level 20 or higher. Open your Galaxy Map and choose Dantooine, which is located on the edge of the Seat of the Empire region.

The story on this piece of land on Dantooine is separate and unique. At the time of this publication, it has no direct connections to any of the current or past SWTOR Storylines.
Main Mission Chain
When you land, you will find yourself in the Research Camp. This is the starter area. This is where you will find the Reputation Vendor.
Your Personal Comlink will pop up. Answer it. Doctor Pordav, the head researcher, is actually not far from you, in the Research Camp. Talk to him on the Comlink and then go to talk to him directly at the tents. This is the actual start of the main mission chain, Wreckage on Dantooine. You can now track it from your Mission Log as well.
Wreckage on Dantooine Mission WalkthroughDantooine Biomes Explained
The Crash Site is one large map with several mini maps (areas). There are three very distinctly different visually and gameplay-wise biomes that have been formed as a result of the ship’s crash onto the surface.
From the Research Camp, you will travel west and enter the Research Camp Perimeter. This is the area that connects all three biomes. Here is the only initially accessible Fast Travel Point as well. Later, you can unlock speeder taxi and quick travel points via the Reputation Vendor.
Each of the biomes offers a unique set of encounters and gameplay experiences. There are various hazards that will place a stacking debuff on you, so always be mindful and don’t stay in poison, fire or out in the freezing cold.
Glacial Biome
The Glacial Biome is to the southwest from the Research Camp Perimeter. It spans across three area maps:
- Glacial Trespass
- Glacial Trespass Caverns
- A portion of the Research Camp Perimeter
Unique Debuff: Freezing
While in the Glacial Biome, you will receive stacks of a freezing debuff if you are out in the open. When you reach 10 stacks, you will automatically die. Keep moving to lower the stacks or go to a warm place to remove them. Look for large lamps or heat sources spreading nice yellow warmth.
Geothermal Biome
The Geothermal Biome is located southeast of the Research Camp Perimeter. It spans across four areas:
- Geothermal Disription
- Crystal Cave
- Lava Cave
- A portion of the Research Camp Perimeter
Unique Debuffs: Poison and Burning
The area features two types of debuffs. While you are in a pool of water, you will get Contamination Stacks (the green icon). If you are near or in a lava pool, you will get Burned. The Burned debuff hurts a lot more. Both debuffs disappear if you step out of the hazardous area.
Sporefall Biome
The Sporefall Biome is located northwest of the Research Camp Perimeter. It includes the following areas:
- Sporefall
- Makrin Hollow
- Research Camp Perimeter
Unique Debuff: Slow Movement
While in this area, you will get a Light Sporefall debuff. As it stacks slowly with time, It adds a second debuff that slows down your movement considerably. It also stacks up.
Debuff Protection Stims
At each of the forward camps in every biome, you will find a shop terminal offering various stims that will protect you from the hazardous environments for a limited time.

![]() | Cryogenic Mitigation Protected from Cryogenic Saturation in Glacial Trespass. Does not affect Extreme Cryogenic Saturation. |
| Toxic Runoff Protection Icon Protected from Toxic Runoff in the Geothermal Disruption. | |
| Mycelial Inoculation Icon Protected from Light Sporefall in Sporefall. Does not affect Heavy Sporefall. |
Each of these stims has three variants, depending on how much you have participated and your current reputation with the Galactic Sustainability Institute. You can purchase all three stims at the same time. Here are the stim durations for each tier:
- Completing the Wreckage on Dantooine mission: 30 minutes effect.
- Newcommer Rank: 1 hour effect.
- Friend Rank: 2 hours effect.
Their effect will be automatically applied as soon as you make the purchase (credits only) and you will see it as an icon on your buffs bar.
Grouping vs Solo
Most of the Dynamic Encounters can be completed easily solo. A few have challenging final step that you may need healing companions for or team up. For the normal and transition encounters, you do not need to be technically in a group.
When the game detects multiple players participating in an encounter that involves combat, it will scale up the HP of the enemy NPCs you have to defeat. This applies for the mini bosses as well as the Transition Encounters and their bosses.

Navigation and Quick Travel Options
As you progress through the Reputation Ranks, at the Reputation Vendor in the Research Camp, you will be able to purchase items that unlock some quick travel points and other perks that speed up your navigation and exploration of the Dantooine Crash Site.
The two items that you would want to purchase for improve your pace of navigating the map, are the Maintenance Tunnel Pass and Forward Camp Speeder Access.
The Forward Camp Speeder token will unlock the four taxi speeders for a limited time. They are located at each of the three forward camps in each of the biomes. The fourth one is in the Research Camp.

The Maintenance Tunnel Pass token grants you a single use of the maintenance tunnels below the crash site. You don’t get access to actual tunnels. The nodes on the map actually serve as quick travel points. There are several in each biome.

For additional details, please read the Reputation Vendor segment further down in this guide.
Jannimack Security Terminals
Scattered around the biomes, you will find terminals that you can interact with. To unlock their menu, you need a Sliced Security Card, which you can purchase from the Reputation Vendor.

If you choose to Alter the Experimental Parameters, you will progress the core for the local biome by 5%. If you choose to Acquire Maintenance Access Codes, you will get three of them. For either of these two purchases, you will need to trade in your Sliced Sequcity Card.
Full List and Locations of every Encounter
Below is a list of all Dynamic Encounters exclusive to Dantooine, including the name, region, progress type, faction and achievements availability, and objectives type. I personally recommend checking out the Dynamic Encounters listed in bold.
The Map and Table below are interactive. You can click or tap on the markers on the map to see more details about each encounter. You can sort, filter and search the table to find exactly what you need.
The Map and Table are not complete yet as we have encountered various bugs or other issues that prevented us from properly testing and researching a few of the encounters.
Interactive Map
List of All Encounters
| Name | Biome | Map Area | Type | Type | Objectives | Level | Achievements | Recommended | Description: | Tasks: |
|---|---|---|---|---|---|---|---|---|---|---|
| Frigid Swarm | Glacial | Glacial Trespass | Normal | Hybrid | These creatures have been bio-engineered to aerate frozen soil and spread frost flora spores. Stop their seeding of invasive plant life across the snow shelf! | – Clear Out Cryo-Nesters – Destroy Cryo-Nest Eggs |
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| Frostbloom Sweep | Glacial | Glacial Trespass | Normal | Hybrid | The Vault Ship’s cryo-flora is plummeting local temperature. Cull the frostblooms before they spread even more! | – Cull the Frostblooms – Clear Out Iceclaws |
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| Frostcaller | Glacial | Glacial Trespass | Normal | Hybrid | Reactivate the Interference Spikes to shut down this Cryogenic Seeder Node before it repopulates the frost flora across the shelf! | 1. Activate the Interference Spikes 2. Protect the Interference Spikes from Frostkeepers 3. Upload the Interference Spike Data 4. Defeat the Cryosentinel |
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| Glacial Reclamation | Glacial | Normal | ||||||||
| Hollow Frost | Glacial | Glacial Trespass | Normal | Hybrid | These Resonating Frostbulbs are plummeting the local temperatures and preventing exploration further into the shelf. | – Defeat Gladiopods – Cull the Frostbulbs |
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| Iceweeds | Glacial | Glacial Trespass | Normal | Hybrid | Our forward base has been overrun. Get it back online if you can. | 1. Reactivate Heat Lamps 2. Defeat Cryo Droids 3. Defeat the Cryo-Dominator |
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| Outpost Defense | Glacial | Glacial Trespass | Normal | Hybrid | The forward outpost is now online but it’s under attack. Stablize the area before we lose it completely! | 1. Repair Turrets 2. Fend Off Hostile Creatures 3. Defeat the Cryosentinel |
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| Probe-lems | Glacial | Ship Interior | Normal | Clicking | Czerka is illicitly attempting to gather data inside the wreckage. Foil their plans. | – Slice Probe Droids – Scramble Czerka Datasctreams |
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| Root Cause | Glacial | Glacial Trespass Cavern | Normal | Hybrid | We’ve traced the source of the freezing to a massive Rootmass deep In this cavern, Thermal charges were staged near key subroot structures but the vault’s predators forced our retreat. Recover the charges, destroy the supports, and put an end ta the Rootmass before the entire zone locks in ice | 1. Find the Thermal Charges 2. Activate Heat Lamps 3. Destroy the Frostveins 4. Defeat the Frosthide Bolraida and Rootbound Bolraida 5. Destroy the Rootmass |
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| Unruly Nesters | Glacial | Research Camp Perimeter | Normal | Hybrid | The Cryo-Nesters being studied by the GSI have destroyed their cages! Repair the enclosures and grab an electro-net to help round them up. | – Wrangle Cryo-Nesters – Repair Containment Fence |
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| The Cryonest Matron | Glacial | Ship Interior | Transition | Hybrid | 1 | The cryo-fauna outbreak leads back to this sealed incubation chamber. It appears to have been reawakened by the recent rise in temperature. Destroy the nest and stop the swarm at its source! | 1. Clear Out the Swarm 2. Defeat Broodguards 3. Destroy Eggs 4. Defeat the Cryonest Matron |
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| Cryocore Override | Glacial | Ship Interior | Transition | Hybrid | 2 | The snow shell control core has finally opened. Shut the ship’s climate controls before it’s too late. | 1. Deactivate Cryo-Containment Consoles 2. Defeat Cryo-Sterilizer Droids 3. Defeat the Cyro-Core Guardian 4. Deactivate the Emergency Containment Response Consoles 5. Defeat Cryo-Reclaimation Droids |
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| Acid Trip | Geothermal | Normal | Hybrid | The ship has sent recon droids to monitor the toxic pools in the area. Slice into those droids, and use them to safely collect samples for our research! | – Take Control of Reconnaissance Droids – Collect Acid Samples – Send Acid Samples to Camp – Defeat Frenzied Skar’kla |
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| Brood Basin | Geothermal | Geothermal Disruption | Normal | Combat | The ship’s habitat regulators are sustaining non-native bioengineered insects that rely on geothermal runoff to incubate. Clear out the invasive swarms before they overrun any more of the native wildlife! | 1. Clear out Embercrawleds 2. Defeat the Emberqueen |
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| Caustic Cascade | Geothermal | Geothermal Disription | Normal | Hybrid | Toxic runoff from broken habitat tanks is seeping into the area and drawing skar’kla from deeper in the ship to the mineral-rich waste and spreading corrosive damage. Shut down those tanks before they poison the reservoir! | 1. Clear out Skar-kla 2. Repair Processing Tanks 3. Defeat Skar-kla Pack Leader |
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| Come Up, Fish | Geothermal | Normal | Champion | The ship has been re-routing magma to care for Hothian Geo Beasts! Normally this would be a fascinating thing to study, but it presents a clear danger to our team. | Defeat the Gargantuan Geo Beast |
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| Data Appropriation | Geothermal | Ship Interior | Normal | Hybrid | Heavily-shielded Czerka personnel infiltrated the ship. Find a way to defeat them and steal their data. | – Defeat Shielded Czerka Enemies – Appropriate Data |
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| Fungal Protection | Geothermal | Crystal Cave | Normal | Hybrid | An endangered fungus is flourishing in the area. Help protect it from new predators and spread its spores. | 1. Defeat Hungry Geo Beast Larvae 2. Harvest Delicate Spore Sacs 3. Sow Spores Near Vents 4. Defend Nascent Fungai from the Geo Beast |
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| Graul Graveyard | Geothermal | Geothermal Disruption | Normal | Combat | A territorial Graul has wandered too close to the ship’s infrastructure and tts instincts have led it to disrupt the area. Now the ship’s subroutines have flagged the Graul as a hostile threat. Don’t let them kill it! | 1. Destroy Ship Droids 2. Destroy Ship Droid Enforcers 3. Destroy Ship Droid Battlemaster |
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| Hot Spots | Geothermal | Crystal Cave | Normal | Hybrid | We’ve been seeing some unusual geologic activity in the area. Could you take some readings? We have concerns about this development, Danyoine is not normally geologiqally, unstable! | – Take Magma Readings – Defeat Geo Beast Larvae |
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| Under Pressure | Geothermal | Normal | ||||||||
| Vent Sync Failure | Geothermal | Crystal Cave | Normal | Hybrid | The ship’s atmospheric regulators are causing these thermal vents to cycle the cavern with bursts of noxious gas. Shut them down before the native Kath Hounds succumb. | 1. Destroy Ship Droids 2. Deactivate Toxic Vents 3. Defeat the Ship Droid Overseer |
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| Caretaker Unit K-6 | Geothermal | Ship Interior | Transition | Champion | 2 | The control chamber has activated some kind of Caretaker Unit. If we’re going to make any more progress here, it will need to be dealt with. | – Defeat Caretaker Unit K-6 |
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| Core Overload | Geothermal | Ship Interior | Transition | Hybrid | 1 | The ship has misinterpreted recent stabilization efforts as sabotage and it preparing to redirect a superheated purge through the areas above. Shut down the Biothermal Regulator before Dantooine suffers catastrophic overheating! | 1. Use Coolant to Access and Activate Thermal Regulators 2. Defeat Reinforcing Purge Protocol Droids 3. Defeat Warden Unit K-8 4. Shut Down the Biothermal Regulator |
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| Bigger Trouble | Sporefall | Ship Interior | Normal | |||||||
| Dr. Spears, I Presume? | Sporefall | Sporefall | Normal | Hybrid | Doctor Spears has disappeared from camp, and was behaving strangely. Somebody should check on him to make sure he’s okay! | 1. Examine Doctor Spears 2. Defeat Doctor SPORES! 3. Cure Doctor Spores |
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| Fascinating! | Sporefall | Research Camp Perimeter | Normal | Hybrid | Help the researchers get set up to observe a unique biological interaction before the opportunity passes. | 1. Defeat opportunistic Yaracats 2. Deploy Ginx Pheromones 3. Collect Data on Symbiotic Relationship |
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| Ginx Of Unusual Size | Sporefall | Sporefall | Normal | Champion | An unusually large Ginx has taken up residence in the area, threatening our research. The larger the Ginx, the more hostile. Be careful! | – Defeat the Unusually Large Ginx |
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| Lost Bormu | Sporefall | Normal | ||||||||
| No Spies Allowed! | Sporefall | Ship Interior | Normal | Hybrid | Czerka frequencies have been detected in the ship’s interior. Stop their spies! | 1. Destroy Surveillance Devices 2. Aid or defeat Czerka Spies 3. Defeat Czerka Droids |
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| Sample Collection: Ginx | Sporefall | Sporefall | Normal | Clicking | Our researcher could use assistance collecting samples from the local Ginx population. Studying the effects of the Sporefall on these creatures could lead to incredible insights! | – Collect Spore samples from Ginx – Pick Up Spore Collection Kits |
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| Sample Collection: Makrin | Sporefall | Makrin Hollow | Normal | Clicking | Our researcher could use assistance collecting samples from the local Makrin population. Studying the effects of the Sporefall on these creatures could lead to incredible insights! | 1. Pick Up Spore Collection Kits 2. Collect Spore samples from Makrin |
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| Sample Collection: Pterathki | Sporefall | Sporefall | Normal | Clicking | Our researcher could use assistance collecting samples from the local Pterathki population. Studying the effects of the Sporefall on these creatures could lead to incredible insights! | 1. Pick Up Spore Collection Kits 2. Collect samples from Pterathki |
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| Sample Collection: Yaracats | Sporefall | Sporefall | Normal | Clicking | Our researcher could use assistance collecting samples from the local Yaracat Studying the effects of the Sporefall on these creatures could lead to incredible insights! | 1. Pick Up Spore Collection Kits 2. Collect Spore Samples from Yaracats |
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| Spore Subject: Makrin | Sporefall | Makrin Hollow | Normal | Clicking | Our researcher could use assistance collecting samples from the local Makrin population. Studying the effects of the Sporefall on these creatures could lead to incredible insights! | – Pick up Spore Collection Kits – Collect Spore Samples from Makrin |
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| Spore Subject: Pterathki | Sporefall | Sporefall | Normal | Clicking | Our researcher could use assistance collecting samples from the local Pterathki population. Studying the effects of the Sporefall on these creatures could lead to incredible insights! | – Pick up Spore Collection Kits – Collect Spore Samples from Pterathki |
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| Spore Subject: Yaracats | Sporefall | Sporefall | Normal | Clicking | Our researcher could use assistance collecting samples from the local Yaracat Studying the effects of the Sporefall on these creatures could lead to incredible insights! | – Pick up Spore Collection Kits – Collect Spore Samples from Yaracats |
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| Taking Care of Caretakers | Sporefall | Normal | ||||||||
| The Watchers | Sporefall | Sporefall | Normal | Combat | It appears the ship is pushing back against our research efforts. We could use some help dealing with these droids! | – Defeat Eco-Defense Droids |
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| They Call me Doctor Spores | Sporefall | Ship Interior | Transition | Combat | 1 | Doctor Spears has been behaving strangely, and we can’t find him in his usual spots. We’re afraid he’s made his way into the crashed ship, who knows what kind of trouble he’s in? | 1. Confront Doctor Spears 2. Defeat Doctor SPORES 3. Subdue Doctor Hoppington 4: Subdue Professor Whiskers 5. Defeat Makrin Assistants 6. Tend to Doctor Spores |
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| Return of Doctor Spores | Sporefall | Ship Interior | Transition | Combat | 2 | Doctor Spears is missing again. He kept muttering about the ship, could you retrieve him? Again? We’re so sorry. | 1. Confront Doctor SPORES! 2. Defeat Doctor Spores! 3. Subdue Doctor Hoppington 4. Subdue Professor Whiskers 5. Defeat Makrin Assistants 6. Defeat Caretaker Droids 7. Tend to Doctor Spears |
Glacial Encounter Walkthroughs
This segment contains the walkthroughs and tips for the Dynamic Encounters in the Glacial biome of the Dantooine Crash Site.
Frigid Swarm
Frigid Swarm spawns in the central part of the Glacial Trespass. It requires you to clear the Cryo-Nesters and destroy their eggs. Both respawn fairly quickly and can easily be done solo. You may get a couple of strong Cryo-Nester Broodguards to spawn after you destroy an egg.

The Cryo-Nesters are swarmers. Although they are weak and can be taken out quickly with AoE, be mindful of taking on multiple groups.
Frostbloom Sweep
Frostbloom Sweep spawns in the southeastern corner of Glacial Trespass. It is easy to solo. Be mindful of the stacking Freezing debuff while out in the open.
Look for the glowing blue plants. You need to burn them. The Kath Hounds provide great distraction as they are usually engaged with the Iceclaws, who you need to take out as well.

Frostcaller
Frostcaller spawns in the northwestern end of Glacial Trespass. It may be difficult to solo as in the last phase, you have to defeat a touch creature.
After you activate the Interference Spikes, you need to clear out the Frostkeepers. They are Strong NPCs, but go down quick.
Go to the console and interact with it. You may have to go really close to it to make it work. Be mindful of the freezing cold out here. It would be helpful if you have someone else or a companion keep the spawning Frostkeepers busy while you work the console. Uploading takes 10 seconds.

The final step is to defeat the Cryosentinel. This NPC is soloable, but it hits very hard and combining this with the freezing debuff, it may be difficult to solo. It’s Ice Fang ability is the most annoying as it freezes you for 8 seconds. The Iceclaw passive on the boss gives it an extra chance to deal more damage and immobilize you.
Hollow Frost
Hollow Frost’s objectives are similar to Frostbloom Sweep’s. You have to defeat Gladiopods and burn plants. The creatures are usually in pairs and hang around the plants.
The Frostbulbs are all around the edge of the area, so you will be taking damage from the stacking Frost debuff. The culling of each Frostbulb takes a long time. Head back towards the warm spots behind you or keep moving to avoid getting too many stacks.

Iceweeds
Iceweeds takes place at the forward camp in Glacial Trespass. It consists of two stages and can be done solo.
Phase 1: Defeat the droids around and reactivate the lamps they were attacking.

Phase 2: Defeat the Cryo-Dominator. This is a champion droid that will spawn among the rest of the droids.

Outpost Defense
Outpost Defense takes place at the forward camp in the Glacial Trespass. This is one of the more challenging encounters thanks to the Cryosentinel (Icecreature) you are tasked to defeat in phase 2.
Phase 1: Repair the turrets and clear out enough of the creatures that are attacking them. You can repair turrets without getting aggroed by the creatures.

Phase 2: After you complete the first set of objectives, the Cryosentinel will spawn. This beast hits hard and is usually surrounded by Strong and weak creatures. Its Ice Fang attack is the most annoying one as it freezes you in place.

Probe-lems
Probe-lems takes place inside the Ship, in the Glacial wing. It’s a simple clicky encounter where you have to click on droids and datastreams.
There are two types of droids: shielded and roaming. In several places in this wing, you will see Slicing Tools. Pick one up. This will give you the temporary ability required to slice the droids.
| Ability | Effect | |
|---|---|---|
| Slice Probe | Slices the Probe Droid. Use after Immobilizer or Destabilizer. | |
| Immobilizer | Stops the mobile droid from moving. Use if the droid has no shield. | |
| Destabilizer | Removes the droid’s shield. Use if the droid is shielded. |
There are two types of Czerka Droids. The Shielded ones are stationary. The mobile ones move slowly from time to time.
You will have to use a different ability to open up a droid for slicing. If it’s a shielded one, use the . If it’s mobile, immobilize it first. Then slice the probe droid.

Root Cause
Root Cause is a Glacial encounter, taking place in Glacial Trespass Cavern. It has several phases and the third one might be tricky to complete solo.
Phase 1: The first objectives are to find Thermal Charges and Activate Heat Lamps. It’s cold in the cavern, so you should activate the heat lamps as soon as possible to help you keep the freezing debuff from stacking high.
The Thermal Charges are inside the cube containers that you see often located on the edge of a cliff. You can’t reach them from the lower ground. Walk around the plateau and climb on top of it to get to the box.

The lamps are located in the corners of the cave and are pretty huge. Hard to miss. You need to channel temp ability to free them from the vines that have overtaken them.

Phase 2: Now you need to destroy Frostveins. There are only three of them, but they are very large and not hard to spot. There are hostile creatures near them usually that you will need to clear first. Channel the temp ability that will appear once you are close.

Phase 3: This phase requires you to defeat a couple of the strong Frosthide Bolraida and the mini boss Rootbund Bolraida.

Phase 4: The final phase is to destroy the Rootmass.
Unruly Nesters
Unruly Nesters spawns on the Research Camp Perimeter map, near the south connection to Glacial Trespass. Up on the hill, you will find the fence that needs repairing. Click on the glowing fence elements, including the pylons.

The other objective, is to catch Cryo-Nesters. For this, you will need a net. Near the fence you just repaired, you will find a container with electro nets and to the left of it, an empty cage.

On the open field, you will see the Cryo-Nesters. Damage them to about ~25% and then you can capture them. You can capture and lead up to three at a time. When you deliver them to the cage up on the hill, pick up another Electro Net from the container. Repeat until done.

Cryocore Override (Transition)
Cryocore Override is a Transition Encounter that can spawn when the Glacial biome levels up. The encounter takes place inside the ship, in the Glacial wing.
Phase 1: The task for this one is to deactivate the Cryo-Containment Consoles. To reach them, you have to complete the other part of the objexctives – defeat Cryo-Sterilizer Droids. While you stand on the “blue” floor, you will be getting freezing debuff stacks.

Phase 2: As soon as Phase 1 is complete, the Cryo-Core Guardian droid boss will be active and accessible.

Phase 3: After you are done with the boss droid, head to the four Emergency Containment Response Consoles in the end of the hallway to interact with them. You also need to clear the Cryo-Reclaimation Droids that spawn near them.

Geothermal Encounter Walkthroughs
This segment contains the walkthroughs and tips for the Dynamic Encounters in the Geothermal biome of the Dantooine Crash Site.
Brood Basin
The event spawns in the southern part of the Geothermal Disruption map. Your task is to defeat 15 Embercrawlers. They are all over the contaminated water and lava pools in the area and are very weak. In some of the groups, you will encounter Strong enemies, who will take longer to defeat, but can still be soloed.

After you take out the required number, the Emberqueen will spawn as a final objective. Defeat her to complete the encounter. She is just a bigger and meaner version of her minions.

Caustic Cascade
Caustic Cascade spawns in the north part of the Geothermal Disruption map. You have to take out the groups of Skar-kla creatures, while also repairing the Processing Tanks spilling poison into the water.
While you are next to the tanks, in the green puddle, you will get a second, quickly stacking up debuff. Click the interactable object and move away.

When you are done, the Skar-kla Pack Leader will spawn. He is your final objective for this encounter and can be done solo.

Data Appropriation
Data Appropriation takes place in the Geothermal Disruption’s wing of the Ship Interior. The two tasks for this encounter are to defeat Shielded Czerka Enemies and appropriate data.
To take the shields off of the droids, bring them into an acid pool and then hit them. While inside the pool, their shields will be off.

For the second objective, click one of the large glowing canisters (they respawn). Then click the temp ability that will appear while still standing at the canister.

Fungal Protection
Fungal Protection takes place in the south end of the Crystal Cave, in the Geothermal biome. This is one of the longer dynamic encounters on Dantooine, including four phases with different objectives.
Phase 1: You have to take out a bunch of Geo Beast Larvae. They are easy, but if you aggro too many at the same time (they are a lot of them around), things may get ugly.

Phase 2: For the second phase of the encounter, you need to click on the purple-blue mushroom-like plants to harvest the delicate spore sacs.

Phase 3: The next phase is to sow spores near vents. You will find them near the volcano formation in the water.

Phase 4: The final phase is to defend Nascent Fungi from the Geo Beast. No, you are not seeing Lucky from Corellia. This is a beafy champion creature that you may need some help taking down.

Graul Graveyard
Graul Graveyard spawns in the middle of the poisoned waters near the entrance to the Lava Cave in Geothermal Disruption.
Phase 1: For the first part of this encounter, you need to destroy Ship Droids and Ship Droid Enforcers. They will be spawning from all sides of the giant Graul standing in the middle of the pool.

Phase 2: After the first two objectives are completed, the Ship Droid Battlemaster will spawn, surrounded by a bunch more droids. Take him out to complete the endounter.

Hot Spots
Hot Spots takes palce in the Crystal Cave and is easily soloable encounter. Watch the little volcano islands in the water pool. When Geo Beast Larvae spawn around one, go clear them out and use the ability that pops up in your temp bar to take a reading from the volcano.
If you stand in the contaminated water, you will get the Poison stacking debuff and take increasingly more damage. You can stand on the edge of the volcano.

Vent Sync Failure
Vent Sync is located near the north entrance of the Crystal Cave, which is east of the Geothermal Disruption.
At each of the vents, take out the Ship Droids and interact with the glowing blue terminal on the side to deactivate it. The water is poisoned, be mindful of the stacking debuff while in it.

After the first set of objectives, the Ship Droid Overseer will spawn. It’s just a champion NPC.

Caretaker Unit K-6 (Transition)
The Caretaker Unit K-6 is a transition encounter that takes place in the Geothermal wing of the crashed ship. It’s a champion mini boss with some adds.

Stand on the ground next to the large roots in the far end of the room to avoid getting the poison debuff stacks.
Sporefall Encounter Walkthroughs
This segment contains the walkthroughs and tips for the Dynamic Encounters in the Sporefall biome of the Dantooine Crash Site.
Dr. Spears, I presume?
The encounter takes place in a nice little alcove in the southern part of Sporefall. It can easily be completed solo.
When you arrive, you have to examine Dr. Spears. His mind is going off from the Spores. When he “turns” into Dr. Spores, defeat him. The fight is nothing exceptional. When he spawns ads, AoE or focus them quick (he heals while they are around). Once he is defeated, click on him and use the temp ability to cure him.

Fascinating!
Fascinating spawns at the top of the Research Camp Perimeter, near the entrance to the Sporefall zone. The scientists want to observe interesting relationships between the ginx creatures, but some nasty Yaracats are preventing them.
Phase 1: Clear the area from the Opportunistic Racarats. Not sure if it’s a bug from PTS, but they are red (hostile) creatures, yet they don’t attack you unless you attack first.

Phase 2: To deploy the Ginx Pheromones, look for the spots marked with the large green arrow. When you are close enough, your cursor will turn into a hand, indicating your ability to throw a grenade and spread some pheromones. Even though the action is “throwing”, you still need to be very close to the spots.

Phase 3: To collect data from the creatures, stand next to either a Spore-Devouring Ginx or a Kath Hound. A temp bar will appear with the ability allowing you to scan them. They reset fairly quickly, so find yourself a large group and just switch targets and click.

Ginx of Unusual Size
The encounter spawns in the northeast corner of Sporefall. You will find a single large Ginx enemy in a little alcove at the end of the large root leading up to the higher ground.

The creature has nothing to show off for, except its size and health pool. It has a chance to apply an armor debuff to you that stacks.
No Spies Allowed!
The encounter is relatively short and easy to solo, though its second phase may take a bit longer as the droids you have to defeat have a lot of HP. The encounter takes place inside the ship, in the Sporefall wing.
Phase 1: Pick up Anti-Microbial Injections if you plan to cure the Czerka Spies. You can opt to take them out, but this would take longer. Use the first ability in your temp ability bar to cure them when you are in melee range.


To reveal the Surveilance Devices, so you can destroy them, watch for when the second temp ability shows up on your bar. Use it to reveal the devices and click on each one to destroy them.


Phase 2: Take out the two mini boss droids that spawn in the middle of the two main rooms of this wing. The droids respawn after a short period of time.

Sample Collection: Makrin
Sample Collection: Makrin spawns inside the Makrin Hollow cave. Its entrance is in the south end of Sporefall.
This encounter requires you to pick up Testing Kits and click on Sporefall Makrin creatures to collect samples.
Each Kit can only hold up to three samples, this is why you have two objectives for the encounter. You can take the Spore Testing Kits from a container to the right from the entrance as you come in.

Sample Collection: Pterathki
Sample Collection: Pterathki spawns in the far northern end of Sporefall. It is a clicky event where you have to pick up Spore Collection Kits and fill them with Samples from the nearby Prerathki flying creatures. The Kits are behind Doctor Losoo in his little camp.

Similar to the other encounters of this type, you can only collect up to three spores in every kit, so you will have to return to pick up more kits, which is also part of your objective.
If you see a green aura around a creature, go closer and click the temp ability that will spawn when you are close enough. If the ability doesn’t spawn, you either need to collect a new equipment kit, or this creature has been sampled too recently. This is indicated by the lack of green aura.
Sample Collection: Yaracats
In the middle of Sporefall, you will find a bunch of green lizards, Yaracats, with a green aura around them. When the encounter is active, you have to go up the small hill on the west side, pick up a Spore Collection Equipment, and collect samples from the creatures.

Similar to the other encounters of this type, you can only collect up to three spores in every kit, so you will have to return to pick up more kits, which is also part of your objective.
If you see a green aura around a Yaracat creature, go closer and click the temp ability that will spawn when you are close enough. If the ability doesn’t spawn, you either need to collect a new equipment kit, or this creature has been sampled too recently. This is indicated by the lack of green aura.

Spore Subject: Ginx
This event is identical with Sample Collection: Ginx. It takes place in the same area, the objectives are functionally the same, but written slightly differently. You pick up a different item from a different container, located in the exact same place.
Spore Subject: Makrin
This event is identical with Sample Collection: Makrin. It takes place in the same area, the objectives are functionally the same, but written slightly differently. You pick up a different item from a different container, located in the exact same place.
Spore Subject: Pterathki
This event is identical with Sample Collection: Pterathki. It takes place in the same area, the objectives are functionally the same, but written slightly differently. You pick up a different item from a different container, located in the exact same place.
Spore Subject: Yaracats
This event is identical with Sample Collection: Yaracats. It takes place in the same area, the objectives are functionally the same, but written slightly differently. You pick up a different item from a different container, located in the exact same place.
The Watchers
The Watches has a chance to spawn in a few different places on the Sporefall map. It’s a simple and straight-forward encounter, requiring you to take out 25 Eco-Defense Droids, who will be stationary and spread all around the marked area.

Reputation Track
The Dantooine Crash Site, released with SWTOR Update 7.8, added a new Reputation Track you can scale. The Galactic Sustainability Institute (a subsidiary of Galactic Solutions Industries) is a shared between both factions and across your entire legacy.
You can find it in your Legacy window, under the Reputation tab in the top left:

Unlike any other Reputation, you get a new title for almost every rank you gain:
| Imperial Title | Rank | Republic Title |
|---|---|---|
| – | Outsider | – |
| Imperial Research Greenhorn | Newcomer | Republic Research Greenhorn |
| Imperial Research Friend | Friend | Republic Research Friend |
| Imperial Research Hero | Hero | Republic Research Hero |
| Imperial Research Champion | Champion | Republic Research Champion |
| Imperial Research Legend | Legend | Republic Research Legend |
Reputation Vendor
The Reputation Vendor, GSI Material Support, is located at the Research Camp, the starting map of the Dantooine Crash Site.

The vendor sells generally two types of items: a type that unlocks parts of your Dantooine Farmstead Stronghold, and parts that give you various boosts and unlock new features in the three biomes of the Dantooine Crash Site.
While standard cosmetic items (armor, weapons, mounts, decos, etc.) are typically sold by the reputation vendor, this time, those rewards are dropped by enemies in the field and given as rewards for completing secret achievements.
The unique nature of this reputation results from the unique nature of the content. It’s kind of like a daily area, which use a Reputation system, but Dynamic Encounters are the core gameplay, and those don’t have Reputation tracks.
The table below is interactive. You can search, filter and sort it to find the item you need. Below the table, you will find previews of the items.
| Icon | Item Name | Item Type | Reputation | Price | Effect: |
|---|---|---|---|---|---|
| Advanced Research: Geothermal Disruption | Biome Features Unlock | Legend | Use: Permanently allows interactions with special objects in Geothermal Disruption. |
||
| Advanced Research: Glacial Trespass | Biome Features Unlock | Legend | Use: Permanently allows interactions with special objects in Glacial Trespass. |
||
| Advanced Research: Sporefall | Biome Features Unlock | Legend | Use: Permanently allows interactions with special objects in Sporefall. |
||
| Barn Key | Stronghold Area Unlock | Newcommer | Unlocks the Barn area of your Dantooine Farmstead Stronghold. |
||
| Cave Key | Stronghold Area Unlock | Friend | Unlocks the Cave area of your Dantooine Farmstead Stronghold. |
||
| Contained Spore Bomb | Biome Features Unlock | Hero | Use: Releases weaponized sporefall in a small area. Affected targets will take increased damage from all sources, |
||
| East Farmhouse Key | Stronghold Area Unlock | Hero | Unlocks the East Farmhouse area of your Dantooine Farmstead Stronghold. |
||
| Forward Camp Speeder Access | Biome Features Unlock | Friend | Use: Enables access to the forward camp speeder service for 30 minutes. |
||
| Greenhouse Key | Stronghold Area Unlock | Legend | Unlocks the Greenhouse area of your Dantooine Farmstead Stronghold. |
||
| Landing Area Key | Stronghold Area Unlock | Friend | Unlocks the Landing area of your Dantooine Farmstead Stronghold. |
||
| Maintenance Tunnel Pass | Biome Features Unlock | Champion | Grants access to maintenance tunnels connecting the wreckage of the Jannimak to the surrounding biomes. |
||
| Research Notes: Geothermal Disruption | Biome Features Unlock | Friend | Use: Allows interactions with special objects in Geothermal Disruption for 30 minutes | ||
| Research Notes: Glacial Trespass | Biome Features Unlock | Friend | Use: Allows interactions with special objects in Glacial Trespass for 30 minutes | ||
| Research Notes: Sporefall | Biome Features Unlock | Friend | Use: Allows interactions with special objects in Sporefall for 30 minutes | ||
| Sliced Security Card | Biome Features Unlock | Champion | Allows access to remote terminals installed by the Jannimak’s automated systems in the new biomes. The purpose of these terminals is unknown. |
||
| West Farmhouse Key | Stronghold Area Unlock | Champion | Unlocks the West Farmhouse area of your Dantooine Farmstead Stronghold. |
Achievements
The Achievements were not accessible on PTS. From the 7.8 Livestream we know that there will be several mounts and other rewards related to completing achievements. Check the Rewards segment below for additional details.
Rewards
Dantooine Crash Site traddles the line between Daily Area and Dynamic Encounter. There are both unique and standard rewards available as loot drops, from achievements and completing encounters.
Rewards for completing Encounters
Each Dynamic Encounter on Dantooine provides the same rewards upon completion. It doesn’t matter if you complete it solo or in a group:
| Credits | Varies | |
![]() | Experience Points (below lvl cap) | Varies |
| Environmental Conversion Codex | x1 | |
| Conquest Commendations (at level cap) | x3 | |
![]() | Tech Fragments (at level cap) | x50 |
Loot Rewards
While defeating enemies for the Dynamic Encounters on Dantooine, you can get various items, such as armor pieces and titles, as random loot drops.
Achievement Mounts
There are 4 achievement mounts, likely each associated with the meta-achievement for each region and a 4th fancy mount with minipet functionality for completing all achievements in every region.




GDW Repair Platform Mounts and Minipets
There are 3 GDW Mounts inspired by the Willys Jeep. They can transport a minipet of your choosing and some relevant cargo from Dantooine, including a very nice boulder that Eric Musco is positively enamored with.



Decos
There’s a whole stronghold’s worth of decorations. We have seen a few of them on the stream.













