The first two updates for Crimson Desert (not counting the Day 1 massive patch) are coming in layers for each platform: PC, PlayStation, and Xbox.
Patch Notes
Pearl Abyss is attempting to quickly fix some of the most notable issues discovered by players on Day 1. The patch notes list changes for two updates, but the release schedule for every platform is different and it’s a bit messy. Are you ready?
- Patch 1.00.02 will become available on Xbox, Epic Games Store, and Mac App Store at a later time.
- For PlayStation players, this patch will roll out in two-parts: Patch 1.00.01 and Patch 1.00.02.
- The contents of Patch 1.00.02 are marked with an asterisk below.
- Patch 1.00.01 is available for download now.
- PlayStation, Epic Games Store : Patch 1.00.02 is now available for download.
I told you. It’s a little confusing. Just like some of the game’s early puzzles. Here are the full patch notes for Updates 1.00.01 and 1.00.02:
Quests
- A tutorial quest has been added at the start of Chapter 3 to help players learn more about Abyss Gears.
- Fixed an issue where certain quests would not progress properly.
Content
- Improved usability for certain systems and content, including Housing mode.
- Fixed issues where certain content did not function as intended or incorrectly.
- Adjusted QTE difficulty when captured by enemies to gradually increase based on the number of times captured.
- Removed the bear’s instant-kill damage and adjusted its overall damage.
- Fixed an issue where the number of Greymane comrades owned may be displayed as lower than what the actual count is, or some comrades sometimes do not appear on the list.
- Recently viewed cutscenes can now be fast forwarded more quickly. *
Skills
- Improved the usability of the skill-learning feature “Watch and Learn”
- Improved the Skills menu so that skill names and descriptions are separated by weapon type, and descriptions and videos for certain skills have been updated.
- Added a finishing blow to Kliff’s Flurry of Blows.
- Added a follow-up skill to Damiane’s greatsword stab and uppercut.
- Added a follow-up attack to Oongka’s dual-wield stab.
Boss Fights
- Improved the Tenebrum battle in Chapter 4 so that the puzzle section no longer has to be replayed after dying during the fight. *
- Adjusted the combat balance of certain bosses, including Reed Devil.
- Fixed an issue where bosses could attack the player while the player is in the motion of reviving.
- Fixed abnormal movement and fight progression issues for certain bosses.
- Improved the combat behavior and animation of Walker-type monsters.
NPC & NPC Dialogue
- Various improvements and fixes were made to animations, movements, lip-sync, visual clipping, visual effects, and voice acting for NPCs and animals.
- Improved the dialogue, voice, and reactions of some NPCs to feel more natural and better fit their situations.
- Fixed an issue where voice dialogue and subtitles did not match when greeting NPCs.
- Fixed issues related to abnormal interactions with some NPCs and animals.
Localization
- Fixed various localization errors and improved localization quality across all languages.
UI
- Fixed UI related issues, including issues with some text display, functionality, sound effects, etc.
Performance
- Made various performance and stability optimizations across PC and console, as well as crash issues.
Known Issues on Day 1
There are a few key problems players have encountered and reported so far. One of them, the fact that you were unable to claim your Deluxe digital items if you purchased the game from Steam, has now been resolved. Here is Pearl Abyss’ list of what’s still confirmed broken or not working as expected:
- In certain situations, the Abyss can be seen from the world below, resulting in slight drops in frame rate.
- During the “Deferred Advance” quest, retrying or abandoning the Ultimate Weapon fight when Blackstar’s Health is depleted causes Blackstar’s Health to not fully recover.
- Attempting to steal fruit at the back of a stall results in the character becoming unresponsive to controls.
- When receiving damage while holding a tree, the character can become stuck to the tree.
- During the Gregor, the Halberd of Carnage boss fight, if surrounding objects are destroyed at the same time the character dies, the character cannot revive and progress.
- Under certain conditions, applied settings are not saved after restoring settings.
- While progressing through some quests, the next objective is not automatically tracked.
- When using FSR4 upscaling, an issue occurs in rainy environments where rain disappears, or the screen becomes blurry or distorted.
- An issue has been identified where the game cannot be launched properly on Xbox ROG Ally and Xbox PC.
- We are currently investigating an issue where Steam pre-order purchasers are unable to claim their pre-order bonus and deluxe pack items.
- We are currently investigating an issue where Collector’s Edition Steam edition pre-order purchasers are unable to claim their ultimate pack items.
- (PlayStation 5, PlayStation 5 Pro) An issue where using the Map menu sometimes results in crashes.





