A small hotfix to get you started for the new week.
The Pearl Abyss team is on fire with updates and hotfixes to Crimson Desert. It’s been barely a week since launch and we have had several patches released so far.
The dev team has been mostly focused on responding to player feedback, introducing quality-of-life improvements and removing initially placed limitations for things like inventory space and mounts.
Today’s hotfix deals mostly with some of the new features introduced in Patch 1.01.00 a couple of days ago. Here are the notes:
- Fixed an issue where the “Use” button for the Talisman of the 5 new mounts appeared on Damiane and Oongka.
- Fixed an issue where Blackstar remained flying in place after death instead of disappearing.
- Fixed an issue where the A.T.A.G was not destroyed even when its Health reached 0.
- Fixed an issue where the UI for selecting a tempering target became unavailable in certain conditions.
- Fixed an issue where holding down the button to follow NPCs during missions on horseback caused the horse to move abnormally.
- Fixed an issue where Sprint could not be used while riding the White Bear.
- Fixed an issue where the controls became unavailable while using “Examine” with the Constellation Helm.
- Fixed an issue where Refinement of equipment was not possible for Damiane and Oongka.
Patch 1.01.01 is now available on Steam and PlayStation. It will be available later for all other platforms.
With so many patches in such a short time after release, it may sound like a bad thing, as if they are trying to patch up a severely broken product. Far from it. We love the game. And we love (almost) all of the changes made since launch.
The introduction of five additional permanently available to you mounts, the inventory management and additional storage upgrades, the continued bugfixes, all those are things gamers like us love seeing.
With our 480+ combined hours between our coverage team so far with this title, we have not witnessed any major game breaking bugs and a number of the little inconveniences we had, have been addressed in those early patches already.

My personal biggest gripe is with the chaotic and not-intuitive-enough keyboard and mouse controls. I wish I had a bit more control over what keybinds I can edit and how. The devs stated that they are working on further improving this aspect, so I am looking forward to more customizaitons.





