Star Wars The Old Republic News (SWTOR)

SWTOR 6.2.1a improves Amplifiers UI, balances Uprisings, fixes broken Class Abilities

Vulkk by Vulkk|

BioWare is taking the servers down on March 16th for a scheduled maintenance to apply a quick bug-fix patch labeled 6.2.1a to SWTOR. This patch addressed some big concerns with the Amplifiers system, introduces additional balancing to a few Uprisings and, as usual, fixes a number of bugs and glitches

A three hour-long maintenance is scheduled for the SWTOR servers on Tuesday, March 16th, 2021. BioWare will use this time to apply a small patch with a lot of quick fixes.

SWTOR 6.2.1a changes preview

One of the most annoying things I personally experienced with 6.2.1 was the static Amplifiers window, permanently attached and always in an open state on the right side of the character panel.

After the 6.2.1a patch you will be able to close the side-panel, which will allow players to save valuable space on smaller screen resolutions.

The new patch the Amplifiers list will be automatically and properly updated when you slot in and out any gear pieces.

The Amplifiers attached to your mods will also appear as they should in the Amplifiers list.

This update also brings fixes for some of the previously bugged class abilities:

  • Cluster Bombs apply from detonating Explosive Probe for Sniper and Gunslinger
  • Kolto Shell/Trauma Probe of Mercenaries/Commandos (extra stack from Bodyguard discipline)
  • Ferocity/Precision of Sith Marauders/Jedi Sentinels (extra stack when Berserk is active)
  • Recklessness/Force Potency of Sith Assassins/Jedi Shadows (extra stack from Audacity utility)
  • Dark Ward/Kinetic Ward of Sith Assassin/Jedi Shadows (extra 5 stacks from Ward of Continuum tactical)
  • Roaming Mend/Wandering Mend of Sith Sorcerers/Jedi Sages (extra stack from One For All tactical)

Update 6.2.1 brought the Uprisings back on the group content map by increasing the loot drops and rewards for completing these instances – a much needed change since the initial release of the Uprisings with 5.0 and 5.1 had left them to collect dust with almost nobody doing them or everyone primarily farming just one or two of them, because they were quickest and easiest ways to earn certain achievements and complete some objectives.

Here’s a list of what BioWare will do to in SWTOR 6.2.1a in addition to the previous balance and loot changes in 6.2.1:

  • Toned down Lord Wrad’s health in all the difficulties of Inferno Uprising.
  • Toned down Crack-Shot Aggy’s difficulty in Done and Dusted Uprising – Story Mode.
  • Increased Marlon Fenn’s health in Trial and Error Uprising – Master Mode.
  • Reduced the damage of Nyris Ko and Icarr Ko’s Caustic Slime Ability in Trial and Error Uprising.

Full patch notes

And, finally, here are all of the remaining changes, listed in the patch notes on swtor.com:

  • Jumping after closing the Recalibration window no longer opens the Recalibration window again.
  • Corrected some alignment issues in the Recalibration window.
  • A WIP message is no longer displayed when an Amplifier is selected and the Recalibration Window is opened.
  • Fixed the layout and increased the font size of the Commit and Discard changes button of the Outfit Designer window.
  • Orbital Station Arena has been temporarily removed from the PvP Arena rotation while we investigate players randomly dying to the environment.
  • Players are no longer killed when running into walls of the Mandalorian Battle Ring Arena.
  • The Jedi Guardian and Jedi Sentinel now have the correct tooltip and icon within the Group Finder pop-up window.
  • The Replica Gladiatorial Weapon Lockbox now correctly contains the Replica Gladiatorial Blaster Pistol instead of the Replica Furious Blaster.
  • Resolved an issue where Troya Ajak’s Ability “Songbird Salvo” was causing too much damage in the Spirit of Vengeance Flashpoint – Master Mode.
  • Bask Sunn now correctly drops loot in the Spirit of Vengeance Flashpoint – Solo/Story Mode.
  • The “Conflicting Priorities” Mission is now correctly granted after completion of the Spirit of Vengeance Flashpoint in Solo/Story Mode.
  • Players can now launch the cinematic of the “Speak to Kira Carsen” step in Echoes of Oblivion even if Theron Shan is dead while Arcann and Senya are alive.
  • The tracker for some equipment sets of the Spoils of War Achievement now correctly works.
  • The description of the “Corellian Stardrive Vanguard” Mount in the Collections has been updated to correctly mention that it “Increases movement speed based on Piloting Skill”.
  • Preferred status players now correctly loot credits to their escrow when their credit cap is reached.
  • The Eternal Championship Trophy is now correctly transferred to the Currency tab from the following storage options:
    • Inventory
    • Legacy Storage
    • Cargo Hold
  • Jace Malcom is now correctly shown as alive for characters who sided with the Republic on Iokath.
  • Color crystals of guest companions can no longer be removed from their weapons.
  • Corrected the following issues with Satele Shan’s Lightsaber in Echoes of Oblivion:
    • The Lightsaber now has the correct blue-colored crystal.
    • The Lightsaber is no longer labeled as a Cartel Market item.
    • The Lightsaber can now only be equipped by Satele Shan.
Vulkk

Vulkk

Alex "Vulkk" is the founder and editor-in-chief of VULKK.com. His deep passion for video games and love for all things Star Wars shine through the news and comprehensive guides featured on the site.
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