Assassin’s Creed Shadows Update 1.1.11 Changes Overview: New Story Content, Projects, and End-Game Challenges

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Assassin’s Creed Shadows 1.1.11 is the last content update. Includes a new story pack, crossover projects, new endgame content known as Domains, a new animus rift, along with general balancing and gameplay improvements.

Update Size and Availability

Update 1.1.11 for Assassin’s Creed Shadows is to be released on June 16, 2026 at 14:00 UTC. The patch sizes for the various platforms is as follows:

  • Xbox Series X|S: 26.1 GB
  • PlayStation®5: 10.01 GB
  • Nintendo Switch™ 2: 9.5 GB
  • PC: 21.69 GB
  • Steam: 10 GB
  • MAC: 9 GB

New Free Story Quest: Black Tides

A new yet familiar threat arrives in Japan, two elite Templars known as the “Black Cross”. The actions of Naoe and Yasuke have garnered the attention of the Templars as they have been thwarting their plans on the island. They now seek to eliminate those responsible for killing the Templars sent to Japan.

Knowing Templars, they likely have ulterior motives for being there as well. To start this story, you’ll need to complete the following tasks:

How to unlock the Black Tides Story in Assasssin’s Creed Shadows

New Crossover Projects: Riptides and Undertow

You’ll now have access to two new projects: Riptide and Undertow. These projects are pirate themed as they’re a crossover for the Assassin’s Creed Black Flag Resynced.

The Riptide Project has rewards for Naoe that rewards you for fighting dirty. Meanwhile the Undertow Project gives rewards for Yasuke that emphasize close-range ranged weapon attacks with buffs to melee after making a ranged attack.

Both projects feature a new ability you can earn that’s used to pickpocket during combat. Pilfer your opponent’s loot by grabbing them with Naoe or on takedowns as Yasuke. It’s a fun theme to cover in anticipation for Black Flag Resynced.

As this is a crossover with Assassin’s Creed Black Flag Resynced, this content will not be available on the Nintendo Switch 2. This is due to Black Flag Resynced not being released on the Switch 2, sorry Nintendo players.

New End-game Content: Domains

As part of the last content drop for Shadows, Domains are being added alongside the story pack. You’ll meet someone named MOD who offers you Domain Challenges. These challenges require Domain Tokens to participate in, which you can earn by completing Domain Objectives or by completing Animus Weeklies.

Defeating enemies such as Samurai Daisho, Ronin, and Guardians within the Domains will grant MODcoins which you can use for new gear, engravings, or buffs to domains and gameplay via the new Exploit Tree.

The domain maps are as dangerous as they are tricky to navigate. You can experience hazards such as poison gas clouds, or you may not. The environmental effects and modifiers are randomly generated.

Your goal is to defeat the Samurai Daisho in a domain in order to unlock the final boss. These bosses can be tough as you might end up fighting a ninja that can clone himself and earthbend. You’ll get an idea as to what lies in store before starting a domain, giving you the chance to swap your gear and skills to the situation.

How Domains Work in Assassin’s Creed Shadows

New Animus Rift: Horizon

A third Animus Rift called Horizon has been added with this patch. To unlock it, you’ll need to complete the previous two Rift missions. These missions act as a fourth wall break for whoever is in the Animus during the events of Shadows. When you’re ready, talk to The Eagle to learn more about the Guide.

Change to access the Animus HUB in Main Menu

A minor change was made to the main menu where the System menu can now only be access through the Shadows’ Memory page. This is to make the HUB features more in-line with how they are access from gameplay.

Bug Fixes and Improvements

Patch Notes were derived from Ubisoft’s official post.

Gameplay

  • Damage increase for “Shurikens” fired from the “Bank Shot” and “Triple Threat” tools mastery upgrade.[JF4.1]
  • All abilities that destroy enemy armor are now half as effective when used against bosses.
  • Fixed an issue preventing the “weak point attacks from making enemies vulnerable a second time” engraving from unlocking correctly.
  • Fixed an issue where Yasuke’s knowledge bonus that granted damage reduction against melee or ranged attacks had no effect.
  • Enemies now take fall damage from shorter heights, resulting in more overall fall damage.
  • Damage from “Poison Kunai” thrown by enemies is reduced.
  • Damage from “Explosive Grenades” thrown by enemies is reduced.[JF5.1]
  • Up to 6 “Corrupted Castles” are now available each season.
  • Fixed an issue with Naoe’s “Katana Sheath” being stuck to her.

UI

  • Forge engraving lists have been reordered, and a new “Critical Category” has been added.[JF6.1]
  • Fixed an issue where some perks are shown in the wrong forge category engraving list.
  • Fixed an issue where some perks and knowledge skills displayed the wrong icons.
  • Fixed an issue where the “Damage when Hitting Vulnerable Enemies” perk was missing from the stat sheet.
  • Naoe’s “Peasant Hat Headgear” perk now has extra text in the stat sheet clarifying it only triggers when below 1 adrenaline.[JF7.1]
  • Fixed an issue where Yasuke’s knowledge bonus “Damage with Combo Enders” showed a value 10 times higher than intended in the stat sheet.
  • Pins and world markers are now saved through travels in Japan and Awaji.

Gears and Perks

  • Perks listed below have been reworked to a % of an adrenaline chunk and have been rebalanced to a lower value:
    • Adrenaline Tools
    • Adrenaline on Headshot
    • Adrenaline on Critical Hit
    • Adrenaline over half health
    • Adrenaline under half health
    • Adrenaline on afflicted enemies
    • Adrenaline on posture attack
    • Adrenaline on vulnerable enemies
  • Perk present on “Whisper of Gold Long Katana” now increases ability damage by 100% (up from 50%).
  • Fixed an issue where Naoe’s “Kusarigama” perk “Affliction on Entangled Enemy” dealt lower damage than intended when triggering bleed with entanglement.
  • Fixed an issue with “Blade of Yumminess” missing from inventory in some cases.
  • “Teppo” and “Bow” weapons can now be engraved with armour damage and armour piercing perks.
  • Fixed an issue where the “Arrownomics Bow” perk could be engraved on amulets.
  • Fixed an issue where the “Golden Chamber Teppo” perk could be engraved on amulets.
  • Perk present on Naoe’s “Ethereal Cloth Headgear” now triggers when health is below 15% (up from 10%).
  • Perk present on Naoe’s “Pink Petal Kosode Light Armour” and Yasuke’s “Sakura Bloom Armour” now converts adrenaline to 20% health on death (up from 10%).
  • Fixed an issue to prevent Yasuke’s “Riddle Scroll Beacon Trinket Perk” from reverting to default perk.
  • Fixed an issue where “Consecutive Enemy Kills” perk would not reset when combat ended.
  • Fixed an issue where “Consecutive Enemy Kills” perk would reset upon being damaged.
  • Perks with the condition “with backstab” can now correctly only be engraved on “Tanto” weapons.
  • Perks with conditions such as “with ranged weapons”, “with headshots”, and “while stationary” can no longer be engraved on melee weapons, where they would have no effect.
  • Perks with conditions such as “with melee weapons”, “with posture”, “with combo ender”, “when hitting multiple enemies” can no longer be engraved on ranged weapons, where they would have no effect.
  • Fixed an issue where some perks affecting affliction duration or granting adrenaline didn’t have their effect increased when engraved on enhanced items.
  • Fixed an issue where the “Critical Change with Melee Weapons” perk could be engraved on armours instead of helmets.

Quests (Spoiler Alert)

  • “Gather Mon”: Fixed the “Anomaly Quest” progression issue.
  • “Way of the Blacksmith”: Fixed an issue where “Heji and the forge” have been removed from the hideout and his quest is not available.
  • “Way of the Blacksmith”: Fixed an issue where “Heji and the forge” have been removed from the hideout and his quest is not available.

Platform Specific: Nintendo Switch 2

  • GPU Performance improvements in handheld mode.

Siow

Siow

A Native American with two college degrees. Siow has a deep love for Star Wars, culinary arts, science fiction, and horror. He prefers MMORPGs, FPS, and Action games.
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