Check out the changes planned to go live with the next SWTOR 6.1.2d update, scheduled to be released on July 28th following a regular three hours long maintenance!
BioWare’s SWTOR has had a big week and they are opening this new one with yet another positive confirmation.
The next patch, that is set to go live tomorrow on July 28th, will fix a lot of issues mainly related to the currently ongoing Nightlife Event!
The list you are about to read below is not of the official patch notes. The Community Team Forum account posted these on the forums with a promise for the full notes to be made available tomorrow, on Tuesday.
Unless you just started your SWTOR adventure on Steam, like many other fans did in the past week, you are probably aware of the nasty bugs plagueing the Nightlife casino event currently running on Nar Shaddaa and Mek-Sha.
The update tomorrow is set to fix at least the most game-breaking problems such as the missing NPC from one of the missions on Nar Shaddaa for the Empire players. The new Emperor’s Grace Slots should finally be working for all players consistently with the coming fix.
On the PvP front, as promised, BioWare is placing the new “Leaver Penalty” debuff, which will prevent them from queueing another match for fifteen minutes.
BioWare already expressed their hopes that bringing this feature over from the Ranked Arenas to Unranked Warzones will create a healthier and more reliable competition during the matches.
Highlights
- Ranked PvP Season 13 – Today marks the beginning of Ranked PVP Season 13. Players who participated and earned Bronze, Silver, and Gold rewards during season 12 will find their rewards waiting in their mailboxes. Top 96 players will receive their rewards in the coming days.
- Nar Shaddaa Nightlife event – The Nar Shaddaa Nightlife Event has been extended until August 25th.
Flashpoints + Operations + Uprisings
Operations
The Nature of Progress
- The Tour De Beast Achievement from the “Nature of Progress” Operation is now working as intended.
- The Ventilation Station in “The Nature of Progress” Operation is no longer consuming all the charges of the battery as intended.
Galactic Starfighter
- Players above level 10 are now receiving rewards after completing Galactic Starfighter matches as intended.
Items + Economy
- Corrected the German name for the Meteor Brawler boots.
Warzones
General
- Purple team icons are no longer displayed as white in Warzones.
- Players should no longer be able to travel to their Stronghold from PvP matches as intended.
- Players now receive a Leaver Penalty when leaving Unranked Warzone. They will not be able to queue for 15 minutes.
- The following PvP Missions now only progress on victories, previously they progressed based on points earned with Victories counting for 5 or 2 points and Losses counting for 1 point:
- [DAILY] March Them Down – Now requires 1 Victory (previously required 4 points).
- [DAILY] No Quarter – Now requires 1 Victory (previously required 4 points).
- [DAILY] United We Stand – Now requires 1 Victory (previously required 2 points).
- [DAILY] Zero Tolerance – Now requires 1 Victory (previously required 2 points).
- [WEEKLY] The War Front – Now requires 10 Victories (previously required 5 points).
- [WEEKLY] Conspicuous Valor – Now requires 10 Victories (previously required 20 points).
- [WEEKLY] The Spoils of War – Now requires 10 Victories (previously required 20 points).
- [DAILY] Arena of Death! – Now requires 1 Victory (previously required 10 points).
- [DAILY] My Kind of Scum – Now requires 1 Victory (previously required 10 points).
- [WEEKLY] Go Berserk! – Now requires 6 Victories (previously required 50 points).
- [WEEKLY] Time for Pain! – Now requires 8 Victories (previously required 50 points).
- For Season 13, the “minimum games won” requirement has been changed for each Ranked PvP tier as follows:
- Bronze – 20 wins (down from 25).
- Silver – 40 wins (down from 50).
- Gold – 80 wins (down from 100).
- Platinum – 160 wins (down from 200) and be one of the top 3 rated players for your class among the players with at least 160 wins.
- The Unranked Warzone map rotation has been adjusted to favor match variety over map variety. Players will have an equal chance to have a Capture Point, Huttball, Ancient Hypergates, or Voidstar match type pop.
- Due to performance issues, we have temporarily disabled Vandin and Quesh Huttball maps from the Unranked Warzone queue.
- The chance for players to have the Odessen Proving Grounds in the Unranked Warzone map rotation has been reduced.
Events
Nar Shaddaa Nightlife
- The NPC to complete the step “Travel to Marked Site” from the “Counterfeit Tokens – Nar Shaddaa” Mission is now visible.
- Emperor’s Grace Slot machines are no longer stuck in a winning state, preventing players from interacting with them.
- Players can now interact with the Kingpin Slot machines.
- The “Red Zone” map from the “Counterfeit Tokens – Mek-Sha” Mission on the Imperial side is now displaying correct information.
- Corrected an issue where an unintended error message is displayed if there is no target selected when using the Mission item to complete the “Buy In, Sell Out” Mission.
- Corrected an issue where players didn’t receive any rewards attached to the mail when completing the Imperial or Republic “Counterfeit Tokens – Mek-Sha” Mission.
- Players are no longer kicked out of their conversation when other players choose the fighting option in the “Counterfeit Tokens – Mek-Sha” Mission.
UPDATE! The official patch notes were released and with that came an unpleasant announcement from BioWare – the Emperor’s Grace Slots machines are still bugged.
“Unfortunately, the last patch 6.1.2d didn’t fix the Emperor Grace Slot machine bug. Our team is currently looking into it. We’ll update you when we have more information.”
The dev team is checking it out at the moment. A fix to that was announced to part of today’s update, but the machines are still bugged.
Quick reminder if you have been away and may have missed the big news for SWTOR from last week:
Last week BioWare devs hosted a live stream over on Twitch and delivered a new roadmap that shows the studio’s plans for the remaining months of 2020.
Highlights of the stream: A new event is coming, SWTOR is on Steam now, next story segment will come in 6.2 near the end of the year and will be bigger than normal.
SWTOR is on Steam now. The game launched on the most popular PC gaming platform nine years after its release. Better late than never, though. The spike in popularity and the amount of new players joining in is great for the Summer drop that is always experienced in the game during the months of July and August.
The Steam version doesn’t involve the widely unpopular Bitraider streaming client. The game also launched with three bundles of cosmetic items.
The contents of the Jedi and Sith Steam Bundles and the Galactic Leisure Steam Bundle are not new for the Cartel Market. The items have been available for a single purchase for a long time. If you fancy the packages, though, you’d need to purchase these bundles through Steam’s Store.
I made a great effort last week to go over as many of the older guides I have created over the years and update them to reflect the current state of the game.
Here are a few links to get you started if you are new to the game or if you happen to be interested in these topics just in this very moment:
- What are the SWTOR Subscription Benefits
- Ultimate SWTOR 6.0 Beginners Guide for new players
- SWTOR Classes: Beginners guide to all Roles and Disciplines
- SWTOR Conquest Guide (Updated for 6.1.2)
- SWTOR User Interface: The Complete Guide
- For anything else, check the main menu or visit the SWTOR Guides category!