The Cyborg Species in SWTOR is pretty limited, but you have a lot of cosmetic options at your disposal that let you turn everything into cyborgs. We’ll show you what they all look like and help you sort through the subtleties.
Use the Table of Contents, located in the left panel (top left button on the mobile menu) to navigate through this long guide more easily and quickly.
Cyborg Species Limitations in SWTOR
The cyborg species is just human with a Cybernetics slider added for female characters, and it replaces the Beards one for male toons. You don’t have access to the full set of human heads either. There are just 3 head models each with 5 subtle variations.
If you want to turn an alien into a cyborg, you’ll have to turn to equipment, and there are quite a few dedicated options, including headgear, armor sets, and mounts.
As of update 7.9.1, Broadsword sought to mitigate the limitation where only humans can be proper cyborgs by turning specific slider options into regular helmets, allowing any species to stuff implants into their face.
The cyborg species is still worth considering even though these helmets exist because you can equip these cybernetics alongside the implants. In addition, not all cybernetics from the sliders are available as helmets, and it’s not known if Broadsword plans to add these at a later date.
Individual Cybernetics
You can purchase individual cybernetics from the Accessories category on the Cartel Market or from another player on the GTN. You can also find some of them on the Underworld Exchange.

Cyborg Slider Helmets
The helmet versions are dyeable (they are helmets, after all), and they’ve been reforged. We expect Broadsword will eventually improve the fidelity of the cybernetics on the slider, but they have yet to do so.
You can buy individual cybernetics for 600 CC apiece on the Cartel Market, in the 6-pack bundles shown below for 3600 each, or all 24 in a bundle for 10000 CC.
The 6-piece bundles aren’t cheaper than buying the individual implants you want unless the bundle is on sale, though the all-in-one bundle is always cheaper unless there’s a sale on the individuals.
RF Series
The RF Series implants add little traces converging past your temples around your ear and may connect to optional black spectacles. They are likely meant to form an antenna array that let you see or hear radio frequencies, but they’re just called cybernetic adapters.






IR Series
The IR series is all about big ol’ mechanical red eye(s) and a chin plate, with the IR likely standing for infra-red to aid with targeting. These are the same kinds of implants worn by Colonel Daksh in the Maelstrom Prison.






JB Series
The JB Series focuses on enhancing the senses, with an emphasis on sight. They have blue optical sensors in contrast with the IR Series’ red emitters.






MC Series
The MC series is a grab bag of cranial implants including eye patches and microphones.





PAL-IV Prosthetics
The PAL-IV Prosthetics consist of 3 pieces that replace your hands, arms, legs, and feet with cybernetic equivalents.




Unique Cybernetic Pieces
These pieces do not belong to an equipment set. There are some additional listings in the Accessories section on the Cartel Market and available from other sources, but they don’t fill the implant requirement to be a cybernetic.
Arcann’s Mask
It seems somebody fished Arcann’s Mask from the biohazard bin at the surgical center after he got it removed and thought it would be a good idea to put it up for sale on the Cartel Market.

I guess it could just be a replica, but what fun is that?
Cyborg Constructs (Lobot Helmets)
If you want to look like Lobot from Episode V: The Empire Strikes Back, you’ll need to use either the Cyborg Construct AM-7 or RH-6, turning your character bald in the process.




Wayward Warrior’s Mask
The Wayward Warrior’s Mask is a standalone helmet with all sorts of wires and glowing red eyes. It’s possible everything is external, but it’s not hard to argue that this is a permanent face replacement.

Cyborg-Adjacent Headgear
The following do not technically qualify as cyborg implants, but you may want to consider them all the same:
- Efficiency Scanners (Red, Blue, Black, Green, Gold)
- Malgus’s Rebreather Mask
- Enforcer’s Eyeguard
- Enigmatic Hero’s Mask
- Bionic Raider’s Helmet
- Resourceful Engineer’s Goggles
- Port Nowhere Mobster’s Visor
- Zakuulan Specialist’s Helmet
- Dark Seeker Mask
- Silent Ghost’s Helmet
- Tranquil Mystic’s Helmet
- Stalker’s Helmet
- Frontline Slicer’s Goggles
Please forgive me if I didn’t include your go-to headgear, but the line dividing robot head from sci-fi helmet is pretty thin, so I tried to restrict this list to only the most high-tech and difficult to remove helmets in the game.
Cyborg Armor Sets
There are a few different styles of cyborg armor that you can use to customize your toon’s body to accentuate or expound upon its artificial features.
Style 1: Series ABC Cybernetic Armor
The first of the two “Series” styles has a default silver chassis that makes you look like you’re part-droid. Each set has a few minor variations like whether they have an organic or artificial arm, heavier armor, etc.
Series 212
Series 212 features a fully robotic body with only part of the head remaining organic, and you can easily swap out the helmet if you want to look like a droid.


Series 510 and 615
Series 510 and 615 are identical. They feature some extra armor for the eyes, shoulders, waist, and feet. In addition, parts of the left arm and thigh remain organic alongside the head.


Series 614
Series 614 features an organic right upper arm and head along with tubing on the back and a bulkier belt.


Series 616 and 901
Series 616 and 901 are identical. Both preserve parts of the right arm and thigh and have tubing on the back of the torso.


Series 617 and 858
Series 617 and 858 are identical. Both feature organic arms and thighs alongside a more armored head, shoulders, hand, waist, and feet.


Style 2: Series XYZ
The second “Series” cyborg armor style is the least humanoid of the bunch and comes in multiple colors. The metal looks more like a skeleton more with a pronounced rib cage, resulting in what is probably the closest set to General Grievous’ appearance.
Series 505
Series 505 has a default red color scheme including blinking red lights and some tendrils sticking out of the back.


Series 512
Series 512 is the most minimalist variant of this design, featuring no back tendrils, pauldrons, or antennae. The default color scheme is orange and black with orange blinking lights.


Series 808
Series 808 is the most armored variant with long gauntlets, pauldrons, and shin guards, along with an antenna on top of the head. The default colors are yellow and black with yellow blinking lights.


Series 917
Series 917 looks a little more rudimentary or specialized with asymmetrical arms, exposed wiring, and anchor points for tendrils on the back. The color scheme defaults to blue and white with white lights.


Series 79 Aureate
Series 79 Aureate has the same configuration as the Series 505 but with a default gold and green color scheme, no blinking lights, and a striped pattern.


Style 3: B-X00 Cybernetic Armor
The B-X00 Cybernetic Armor sets depart from the “Series” nomenclature and have a default black chassis and accentuates small, exposed, metallic “bones” on the hands and feet. Dye it silver and you’ve basically got a human Cybertruck.
B-100
The B-100 set features a seemingly intact midsection with prosthetic limbs above the knees and elbows and some pretty hefty headgear. It looks like the kind of thing that might be underneath Darth Vader’s armor.


B-200
The B-200 variant adds some armor and paint to the B-100’s offerings, including a face covering and several attachments. There’s also a pretty start outline that most will probably find more appealing after dyeing.


B-300
The B-300 variant is more subdued with a bunch of life support systems for someone who looks like they were chopped in half and had their extremities amputated.


B-400
The B-400 variant is slightly sleeker and a bit more “lived in”. It looks more like it made its way out into the galaxy rather than being something you’d find inside a hospital. There is an actual pant leg, boot, and standard breathing helmet alongside less disturbing armor.


Unique Sets
These sets are completely unique and less grotesque than the other style collections. Many of them are significantly newer, as well.
Bionic Warrior
The Bionic Warrior set leans more into cybernetic enhancement rather than substitution, but the defining feature is the big glowing lights on the chest, shoulders, elbows, and knees.


Cybernetic Pauldron
Cybernetic Pauldron is a more subdued outfit with a leather duster covering far more machine than man, but the set is true to its name, featuring a pauldron that runs down the entire length of the left arm.


Darth Skotia
Darth Skotia was a cyborg Dark Council member and Sith Inquisitor antagonist. You can steal his look from the Cartel Market, though you’ll need to be a proper Cyborg if you want to steal his face, too. Otherwise, the IR-7 Targeting Enhancement (Right) is the closest available cybernetic.


Enhanced Assailant
The Enhanced Assailant set is a CM variant of the Tionese/Columi/Rakata Juggernaut endgame gear.


Powered Exoguard
The Powered Exoguard seems to be entirely external, which puts it firmly in the “non-cyborg” category. Nonetheless, it still looks pretty robotic, so you might want to incorporate a piece or two into your outfit.


Sovereign Executioner
The Sovereign Executioner set is more Sithy with the lightning, ornate armor, and elaborate robes. Only the helmet and backplate give away the set’s cybernetic nature.


Synthetic Bio-Fiber
The Synthetic Bio-Fiber set looks more organic take on cybernetic augmentation, featuring armor that looks more like muscular tissue.


Cyborg Mounts
There are a handful of cyborg mounts in the game, though they can be fairly icky.
Cyberclaw Vorantikus
The Cyberclaw Vorantikus is augmented sensory capabilities, armored claws, and a saddle. Some of its spines have been replaced with energy couplings that function as reins.

Cyborg Acklay
The Cyborg Acklay is one of the more grotesque mounts in the game, featuring a mostly organic body, save for the studded knees, with the most significant modification being the replacement of its head with a mechanical one!

Cybernetic Varactyl
The Cybernetic Varactyl appears to have gone full-‘borg, at least from the outside, as there is no remaining organic tissue that remains visible.

The Cybernetic Varactyl also has a chance to drop from the final boss of Gods MM, Izax the Destroyer.
Dread Enhanced Rancor
The Dread Enhanced Rancor is the mount version of Grob’thok, Who Feeds the Forge, the third boss in the Dread Fortress. It’s got a peg leg, a bionic eye, and a robotic arm along with some metal plate armor that may or may not be welded to its skin.

The Dread Enhanced Rancor is a guaranteed drop from the Dread Council in Dread Palace MM.
Cybernetic Rancor
The Cybernetic Rancor has the same model as the Dread Enhanced Rancor but has green skin and an electrified arm.

The Cybernetic Rancor has a small chance to drop from Zotar, the final boss of the Eternal Championship.





