Below are the expected changes to Bodygyuard Mercenary and Combat Medic Commando that Bioware is planing to introduce for SWTOR Patch 5.5 in October. These are not final.
Bodyguard Mercenary
- Healing Scan now heals for 6.45% less
- Progressive Scan now heals for 7% less
- The heal-over-time provided by Proactive Medicine is now 50% less effective, but its armor-increasing effect remains unchanged
- The healing bonus given to Emergency Scan and Rapid Scan by Empowered Scans is now 3%
- The healing bonus given to Kolto Missile, Kolto Pods, and Progressive Scan by Peacekeeper is now 3%
- The critical healing bonus given by Warden is now 5%
- Bodyguard (the passive skill) now increases the healing each charge of Kolto shell does by 3%
Combat Medic Commando
- Advanced Medical Probe now heals for 6.45% less
- Successive Treatment now heals for 7% less
- The heal-over-time provided by Preventative Medicine is now 50% less effective, but its armor-increasing effect remains unchanged
- The healing bonus given to Bacta Infusion and Medical Probe by Field Medicine is now 3%
- The healing bonus given to Kolto Bomb, Kolto Pods, and Successive Treatment by Frontline Medic is now 3%
- The critical healing bonus given by Potent Medicine is now 5%
- Probe Medic now increases the healing each charge of Trauma Probe does by 3%
DevNotes
The text below is a direct quote from the Bioware Combat Dev team with their reasons why are the above mentioned changes needed and what the goal for this discipline is. To better understand their means, check this post: SWTOR Class Balancing Explained: How it works and why is it NEEDED
First, we reduced the effects of Proactive Medicine / Preventative Medicine, in addition to reducing the overall healing done by Healing Scan / Advanced Medical Probe and Progressive Scan / Successive Treatment. Finally, we reduced the healing and critical healing bonuses given to the discipline through passives, which brought the Bodyguard / Combat Medic to its target HPS.
Video Overview
► Source: swtor.com