Hopkins
Hopkins runs the Vellua Ship Manager shop, located in southwestern Hernand, in the town of Vellua.
Character Overview
A ship manager of Vellua. Though he once braved rough seas at the helm of his own vessel, a chronic illness forced him ashore, where he now tends to ships instead. Longing for his days on the open water, he puts his years of sailing experience to good use, maintaining every vessel with meticulous care.
Trust Gifts
Items Hopkins accepts as gifts and the Trust each one gives; gifts for Trust have no daily limit and can be given in bulk.
| Item | Trust | Affinity | |
|---|---|---|---|
| Gold Bar | +100 | +20 | |
| Mysterious Gift | +100 | +20 | |
| +20 | +6 | ||
| +5 | +3 | ||
Flower Pot | +5 | +3 |
Trust Rewards
Possible rewards from Hopkins and the chance of each.
Hopkins's Chat Topics
Topics Hopkins likes to chat about and the Trust each one gives when you pick it; you get one chat choice a day, from a random selection.
| Topic | Trust | Affinity |
|---|---|---|
| +20 | +20 | |
Ship Components (40)Pearlescent Voyage Sail Windborne Sail Gently Curved Sail Pirates' Sail Red Checkered Sail Silver Crescent Sail Greymane Sail Hernandian Sail Skyborne Beast Figurehead Chain-Breaking Wolf Figurehead Long-Horned Fish Figurehead Steam and Clockwork Figurehead Long-Horned Fish Stern Steam and Clockwork Stern |
+20 | +20 |
Small Saltwater Fish (3) |
+20 | +12 |
Medium Saltwater Fish (4) |
+20 | +12 |
| +20 | +12 | |
| +20 | +12 | |
Marine Life (59)Giant Jellyfish Giant Electric Jellyfish Giant Venomous Jellyfish Sea Serpent Spotted Seal Hydrothermal Salamander Giant Hydrothermal Salamander Pearl Moss Crocodile Hydrothermal Turtle Kraken |
+20 | +12 |
Nature and Ecology (5)Urdavah Mount Research Journal About Shais A Herbalist's Log |
+20 | +12 |
Politics and Diplomacy (4)Pailune Alliance Declaration Neutral Territory Strategy Report Gorthak Reconnaissance Report Demenissian Grand General's Letter |
+20 | +12 |
Hopkins's Romance Requirements
- 100 Trust
- Not already living with someone
- A home to live in with your spouse (to marry)
Hopkins's Romance Steps
- Reach 100 Trust. Give gifts and pick chat topics they like. Trust gifts, Chat topics
- Flirt. The Flirt option appears at 100 Trust and starts the courtship.
- Chat and gift every day for Affinity. One chat choice and one gift (a single item) per day. Both reset at midnight in-game time. The chat options you are shown are random.
- Propose.
- Marriage. Your spouse moves into your home and no longer appears in their usual place, so a shopkeeper's shop closes.
Gifts for Trust are not limited: give as many as you like, in bulk. After 100 Trust, only characters who can be romanced still accept gifts.





