This is a full list of all Ancient Ruins Challenges available in Crimson Desert. Solving all of the puzzles, will award you with the Puzzle Solver Achievement/trophy.
Full List of all 37 Ancient Ruin Challenges
The table below is interactive. You can search, sort and filter it. You will find a tip for how to solve each puzzle (in the last column) if you want to give it a try for yourself.
The table lists all Abyss Challenges in the order you will see them in-game, in the Challenges tab.
We also have individual detailed guides in case you are having trouble completing any of the challenges and their related puzzles. Click or tap on the Challenge’s name to see its dedicated guide.
| Name | Region | Solution |
|---|---|---|
| Steel Mountains Ancient Ruins | Hernand | Ring the bells in a specific pattern. |
| Trembling Woods Ancient Ruins | Hernand | Rotate the disks to align them with the symbols. |
| Deepfog Basin Everfrost Ancient Ruins | Hernand | Align all four pillars until thy flash blue. |
| Duskwood Hills Ancient Ruins | Hernand | Align all four pillars until thy flash blue. |
| Timberdale Ancient Ruins | Delesyia | Push switches to allow the beam of light to pass through. |
| Timberdale Gorge Ancient Ruins | Delesyia | Push switches to allow the beam of light to pass through. |
| Hunter’s Cabin Ancient Ruins | Hernand | Light up the torches to reveal the secret. |
| Wiggling Hill Ancient Ruins | Demeniss | Spin the mechanism to drain the water. |
| Blue Thicket Ancient Ruins | Delesyia | Create a path for the beam of light to pass to the middle. |
| Black Wall Ancient Ruins | Pailune | Lift the stone object to reveal the entrance. |
| Meanedering Hills Ancient Ruins | Hernand | Rotate the disks to allow the beam of light to pass through. |
| Duskwood Waterside Ancient Ruins | Hernand | Move the stones to the correct position. |
| Beardtree Hills Ancient Stone Ruins | Delesyia | Follow a specific pattern to activate all tiles. |
| Precipice of Echoes Ancient Ruins | Hernand | Follow a specific pattern to activate all tiles. |
| Deepfog Basin Ancient Ruins | Hernand | Move the stone tiles to rebuild the mural. |
| Five-Finger Mountain Ancient Ruins | Pailune | Move the stone tiles to rebuild the mural. |
| Five-Finger Mountain Valley Ancient Ruins | Pailune | Shoot the statues to rotate them. |
| Red River Ancient Ruins | Delesyia | Shoot the statues to rotate them. |
| Bamboo Forest Seonangdang Ancient Ruins | Demeniss | Stack the rocks on top of each other. |
| Kingshield Mountains Ancient Ruins | Demeniss | Stack the pots on top of each other. |
| Sunrise Plains Ancient Ruins | Hernand | Rotate the stone statues to face the center. |
| Golden Plains Ancient Ruins | Demeniss | Rotate the stone statues to face the center. |
| Arboria Forest Ancient Ruins | Hernand | Rotate the pillars to fill the fountain’s basin. |
| Smoking Lands Ancient Ruins | Demeniss | Rotate the pillars to fill the fountain’s basin. |
| Beardtree Hills Ancient Sunflower Ruins | Delesyia | Follow a specific pattern to activate all tiles. |
| Silver Wolf Mountain Ancient Ruins | Pailune | Spin the mechanism to drain the water. |
| Haunted Hill Ancient Ruins | Hernand | Spin the mechanism to drain the water. |
| Halssius Conflux Ancient Ruins | Hernand | Rotate the metal grate to align with the symbols. |
| The Grey Forest Ancient Ruins | Delesyia | Rotate the metal grate to align with the symbols. |
| Drakesfall Gorge Ancient Ruins | Hernand | A game of Red Light, Green Light. |
| Mount Benus Ancient Ruins | Delesyia | A game of Red Light, Green Light. |
| Dragon’s Stone Chamber Ancient Ruins | Hernand | Rotate the disks to their correct position by observing the murals. |
| Hidden Chamber of Wisdom Ancient Ruins | Pailune | Press the correct four stone tiles by observing the corresponding murals. |
| Secret Chamber of the Golden Plains Ancient Ruins | Demeniss | Press the correct five stone tiles by observing the corresponding murals. |
| Screaming Vault Ancient Ruins | Demeniss | Alight the three disks by observing the corresponding symbols. |
| Memory-Laden Ruins | Delesyia | Press the correct four stone tiles by observing the corresponding symbols. |
| Azure Moon Labyrinth Ancient Ruins | Hernand | Press the correct five stone tiles by observing the corresponding symbols. |
Unlocking the Puzzle Solver Achievement (trophy)
The Puzzle Solver Achievement (trophy) is awarded to you after you complete all 37 Ancient Ruins challenges. You can keep track of your progress by opening the game’s Main Menu → Journal → Challenges → Exploration → The Thread in the Forest, Ancient Ruins.

Cave Memory Crystals
For every Ancient Ruins Challenge you complete, you will receive an Abyss Artifact. But there’s more. Six of the Ancient Ruins Challenges award you also a Memory crystal revealing locations of caves in the region where the puzzle is located. We highly recommend you complete those as soon as possible.
Caves contain treasure chest and other goodies that yield good rewards. You can see them all in the table below:
| Puzzle Name | Region | Memory | |
|---|---|---|---|
| Dragon’s Stone Chamber | Hernand | Memories of Abundance | |
| Azure Moon Labyrinth | Hernand | Memory of Tide | |
| The Screaming Vault | Demeniss | Memory of Turbulence | |
| Secret Chamber of the Golden Plains | Demeniss | Memories of Prosperity | |
| Hidden Chamber of Wisdom | Pailune Crimson Desert | Memories of the Northern Winds | |
| Memory-Laden Ruins | Delesyia | Forgotten Memory | |





