Pearl Abyss released patch 1.13.00 for Crimson Desert on July 3rd, 2026, and it features a host of bug fixes alongside new armors and better game integration for Oongka and Damiane.
Update 1.13 Highlights
The biggest highlights from this update are a whole bunch of new armor pieces for each character and improved game integration for Oongka and Damiane.
New Armors for Everyone
There are a whole bunch of new or previously unobtainable armors for all 3 characters and Oongka can now equip most outfits previously only wearable by Kliff.
We’re still sorting out everything that’s been added, but so far, we know for sure about the following armors are now available for each character. Click or tap on the + symbol to view information how to obtain it:
| Icon | Armor Piece | Wearable By | Affiliated NPC/Boss | Source | How to get it: |
|---|---|---|---|---|---|
| Vildyne Leather Armor | Kliff and Oongka | ??? | Challenge | Challenges → Mastery → Sword → Sword of Trials IV |
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| Unyielding Hero’s Plate Gloves | Kliff and Oongka | Cassius Morten | Challenge | Challenges → Combat → Battle → Into the Barrage |
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| Unyielding Hero’s Plate Cloak | Kliff and Oongka | Cassius Morten | Challenge | Challenges → Life → Hunting → Hunter’s Discipline |
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| Unyielding Hero’s Plate Boots | Kliff and Oongka | Cassius Morten | Challenge | Challenges → Life → Above the Law → The Vanished Wagon |
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| Unyielding Hero’s Plate Armor | Kliff and Oongka | Cassius Morten | Main Quest | Main Quests → Chapter VI. Cracks in the Shield → The Unyielding Shileds → Traitor |
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| The Ashen’s Plate Gloves | Kliff and Oongka | Tarandus the Ashen | Challenge | Challenges → Combat → Training → On a Storm of Beasts |
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| The Ashen’s Plate Armor | Kliff and Oongka | Tarandus the Ashen | Faction Quest | Faction Quests → Pailune → Odeck Tribe → Executioner of Justice → Ashen Warrior |
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| The Ashen’s Leather Cloak | Kliff and Oongka | Tarandus the Ashen | Challenge | Challenges → Life → Life → Tiny Citizens of Grasslands |
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| The Ashen’s Leather Boots | Kliff and Oongka | Tarandus the Ashen | Challenge | Challenges → Life → Life → Cave Exploration Log |
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| Stein Leather Armor | Kliff and Oongka | ??? | Faction Quest | Faction Quests → Hernand → Hernand Requests → A Favor for Hernand → Path Crossing the River |
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| Sermena Cloth Armor | Damiane | ??? | Faction Quest | Faction Quests → Demeniss → Demeniss Requests → A Favor for Demeniss → Glory in Ruins | |
| Rovenia Cloth Armor | Damiane | ??? | Faction Quest | Faction Quests → Crimson Desert → Crimson Desert Requests → A Favor for Crimson Desert → The Path to the Crimson Mountains |
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| Rivenheim Cloth Armor | Damiane | ??? | Challenge | Challenges → Exploration → Mazes → Ancient Rift Maze |
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| Red Rider’s Plate Helm | Kliff and Oongka | ??? | Faction Quest | – Faction Quests → Demeniss → Demeniss Requests – A Favor for Demeniss → Horse Outside the Manor – Purchase from Demeniss Equipment Shop |
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| Red Rider’s Plate Armor | Kliff and Oongka | ??? | Challenge | – Challenges → Exploration → Mazes → Maze of Dawnreach – Purchase from Tommaso Equipment Shop |
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| Oak Barrel Leather Armor | Kliff and Oongka | ??? | Challenge | Challenges → Life → Trade → Travelers with Oak Barrels |
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| Martial Monk’s Cloth Robe | Kliff and Oongka | T’rukan the Ascended | Main Quest | Main Quests → Chapter IX. The Sage of the Desert → Six Statues and the Beast → True Strength |
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| Martial Monk’s Cloth Gloves | Kliff and Oongka | T’rukan the Ascended | Main Quest | Main Quests → Chapter IX. The Sage of the Desert → Six Statues and the Beast → Path of Disciple |
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| Martial Monk’s Cloth Boots | Kliff and Oongka | T’rukan the Ascended | Main Quest | Main Quests → Chapter IX. The Sage of the Desert → Six Statues and the Beast → Path of Disciple |
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| Martial Artist’s Cloth Garb | Kliff and Oongka | ??? | Challenge | Challenges → Combat → Training → Steel Grip Against the Chest |
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| Lonely Bomb Leather Armor | Kliff and Oongka | ??? | Faction Quest | Faction Quests → Crimson Desert → Lords of Unclaimed Lands → The Faceless → What Remains Beneath the Masks |
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| Knight of Carnage Plate Armor | Kliff and Oongka | Gregor, Halberd of Carnage | |||
| Frenoa Plate Armor | Damiane | ??? | Challenge | Challenges → Mastery → Gun → When Lightning Strikes V |
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| Duskmoon Cloth Armor | Damiane | ??? | Challenge | Challenges → Exploration → Mazes → Smoking Lands Desert Mouth Maze |
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| Demenissian Grand General Plate Cloak | Kliff and Oongka | Lucian Bastier | Faction Quest | – Faction Quests → Demeniss → House Elemore → Lunar Judgement → The Count’s Reward – Purchase from Demeniss Equipment Shop |
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| Demenissian Grand General Plate Armor | Kliff and Oongka | Lucian Bastier | Purchase | Purchase from Demeniss Equipment Shop |
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| Dark Executioner Leather Armor | Damiane | ??? | Main Quest | Main Quests → Epilogue. Journey’s End → Journey’s End → The Heart of Pywel |
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| Besnet Cloth Armor | Kliff and Oongka | ??? | Challenge | Challenges → Exploration → Mazes → Maze of Burhum |
At the time of publishing, this is just the list of items that the game gave me when I loaded my 100% completion save file. Notably, we now have access to the armors worn by Cassius Morten, Lucian Bastier, Tarandus the Ashen, and Gregor, the Halberd of Carnage.
This new equipment can come from quests, challenges, shops, and “other sources”, presumably they just dumped a bunch more stuff for us to find. This may mean there’s small bits of new content like additional hidden chests, particularly in the Crimson Desert.
Stay tuned for updates to our previously complete armor catalog.
Improved Game Integration for Damiane and Oongka
Pearl Abyss is continuing to make more aspects of the game playable by Damiane and Oongka and reduce friction when Kliff is required for a specific quest. To that end, 1.13 comes with the following changes:
- Oongka and Damiane can now enter the Abyss and solve puzzles there
- Fixed a bunch of bugs related to Damiane and Oongka in combat
- Improved the character switch UI when you encounter quests that require Kliff
- Oongka can now equip most outfits available to Kliff, and the precursor chestpieces required to make the Kuku Element-Resistant Armors are now craftable:
- Damiane can now equip some pieces of armors worn by some female bosses, including:
Given that they haven’t finished adapting these entire sets for Damiane yet, we expect that the Icewing and Crimson Chaser sets will be adapted for Damiane in a future update as well since their associated bosses are also women.
Honorable Mentions
There are several other nifty changes included with 1.13 that don’t fit neatly into a category or weren’t included in the notes at all:
- Added a “Hide Minimap and Status” option under Settings > Others > Gameplay, allowing the player to hide the minimap and status HUD UI.
- Added a new item, “Hunter’s Sigil,” which allows a bird pet to retrieve prey and gatherable items suited to their specialties when equipped.
- Most map icons have been improved
- Bosses can now return and re-blockade their zone
- Changed certain disguise outfits that could not be dyed so that they can now be dyed.
- Improved most weapons and secondary weapons so that they can now be dyed.
- Improved the Iron Eagle and Phoenix so that they can equip the Sigil of Valor.
Yeah, the Sigil of Valor being usable by the Iron Eagle and Phoenix is legit now, folks. For those out of the loop, they said it was working in the last 3 updates and then had to retract that.
Full Patch Notes for Update 1.13.00
Below you can read the full patch notes for Update 1.13.00, released on July 3rd, 2026. Source: official Crimson Desert website.
New Additions
- Corrupted Caliburn
- Goyen
- Draven, the Crowcaller
- Clockwork White Horn
Editor’s Note: Moved the following unconcealed spoiler-y patch note from the “Others” section here
- Changed “Injured Ludvig” to “One-Armed Ludvig” in Knowledge > Bosses.
- Summoned pets will now rest together with the character when resting in a bed.
- Added a “Hide Minimap and Status” option under Settings > Others > Gameplay, allowing the player to hide the minimap and status HUD UI.
- Added a new item, “Hunter’s Sigil,” which allows a bird pet to retrieve prey and gatherable items suited to their specialties when equipped.
- [Kliff/Oongka] Added 39 new pieces of equipment, including boss equipment.
- Boss equipment
- 5 pieces of the Tarandus the Ashen outfit
- 5 pieces of the Unyielding Hero outfit
- 5 pieces of the Knight of Carnage outfit
- 3 pieces of the Martial Monk outfit
- 2 pieces of the grand general of Demeniss outfit
- New equipment
- 16 pieces of armor
- 3 pieces of headgear
- Boss equipment
- [Damiane] Added 8 new pieces of equipment.
- New equipment
- 8 pieces of armor
- New equipment
- New equipment can be obtained through quests, achievements, shops, and other sources.
- [Oongka] Oongka can now equip most outfits available to Kliff.
- [Damiane] Damiane can now equip the following boss equipment:
- 5 pieces of the guardian of Odeck outfit
- 3 pieces of the Dark Marksman outfit
- 1 piece of the Masked Liberator outfit
- [Kliff/Oongka] They can now equip Kuku equipment.
- Kuku Lightning-Resistant Armor
- Kuku Flame-Resistant Armor
- Kuku Ice-Resistant Armor
- Kuku Breeze-Step Boots
- Kuku Rishi’s Boots
- Kuku Marni Laser Helm
- Added crafting recipes for 4 types of carpets.
- Carpet crafting recipes can be purchased from shops.
- Added special attacks to the Flame Knight, Wyvernflames, Savage Fang, and Goldenscale Bandits.
- Added crafting recipes for “Lightning Bolt Plate Armor,” “Scorchflame Plate Armor,” and “Frostcursed Plate Armor.”
Content
- Changed certain disguise outfits that could not be dyed so that they can now be dyed.
- Improved most weapons and secondary weapons so that they can now be dyed.
- Improved the Iron Eagle and Phoenix so that they can equip the Sigil of Valor.
- Improved gathering so that up to 3 fireflies can be obtained when gathering from a firefly colony.
- [Oongka] Improved puzzles so that they can be completed with Scatter Shot.
- Fixed an issue where the auto-tracked target would switch to another quest in certain situations.
- Fixed an issue where rowboats would briefly sink underwater when used.
- Fixed an issue where the wagon would disappear if it was destroyed during the “A Sack of Pepper” quest.
- Fixed an issue where Moren would disappear when combat started after tracking Moren, the Mistwood Huntmaster.
- Fixed an issue where crimes using tools could be committed without fines during Memory Fragment playbacks.
- Improved the Gate to Advancement’s teleporting device to be usable without a Visione equipped.
- Fixed an issue where, if the player sold furniture that was not being sold at a furniture shop and then repurchased that furniture, all items in the repurchase menu would disappear.
- Fixed an issue where Duane could not travel on horseback during the “Skilled in Archery” quest.
- Fixed an issue where Contribution would increase abnormally in certain situations.
- Changed the Bleed Bandits’ Alchemy Explosive Pack so that its durability decreases each time it summons a bomb.
- Fixed an issue where, during the “Hand of Deliverance” quest, if the injured soldier was rescued first, the previous sub-quest would not be completed.
- Fixed an issue where certain attacks of Antumbra’s Spear would activate from an abnormal position.
Controls
- Improved so that when using Axiom Force during soft lock-on, it is immediately used on the target.
- [Damiane] Fixed an issue where Smiting Strike – Proficiency could not be used when equipping a spear.
- [Oongka] Fixed an issue where pressing the exit key while reading memories would transition into Vertical Flight.
- Fixed an issue where Counter Stance could be used while a flag was equipped.
- Fixed an issue where the character could be controlled during loading when switching characters.
Combat / Action
- Improved Muskets and pistols so that they can be fired while sliding.
- Fixed an issue where using Focused Aerial Roll near NPCs would be considered a crime.
- Improved an issue where the character would briefly freeze when performing a jump attack from a high place.
- Fixed an issue where sliding attacks could not be used with certain equipment combinations.
- Fixed an issue where using certain skills while a tool was equipped would switch to the main weapon.
- [Oongka] Fixed an issue where charging with certain weapons would be blocked by enemies.
- [Oongka] Fixed an issue where Aerial Grapple could not be used while equipping the Kuku Rocket Pack.
- [Oongka] Fixed an issue where targets could not be designated while flying.
- [Oongka] Fixed an issue where finishing blows would miss when a Greathammer was equipped.
- [Damiane] Fixed an issue where the motion appeared unnatural when using Lightning Strike.
- [Damiane] Fixed an issue where the element imbued Smiting Strike would not activate at the correct timing while the Groundsurge Abyss Gear was equipped.
- [Damiane] Fixed an issue where quick swapping to the broom after using Flame Rush allowed movement at an abnormal speed.
- Fixed an issue where summoning Blackstar while using Axiom Force caused the controls other than movement and jumping to become unavailable.
- Fixed an issue where the character would attack barehanded after obtaining the Twilight Messenger’s weapon.
- Improved a few flight animations for the Wyvern.
UI
- Changed so that the inventory closes when using an elixir.
- [Oongka/Damiane] Improved the character switch UI displayed in situations that can only be progressed with Kliff.
- Improved so that items that cannot be dyed can no longer be selected in the Dye UI.
- Changed so that only the currently tracked quest is displayed on the minimap border.
- Fixed an issue where the Recoverable item alert related to Wyvern eggs was not displayed.
- Fixed an issue where Trust notifications were not displayed properly in the notification history.
- [Mouse/Keyboard] Fixed an issue where, when selecting furniture, the tooltip in the upper-right corner displayed furniture other than the selected one.
Graphics / Settings
- [PS5] Fixed an issue where certain cutscenes would occasionally stutter.
- Fixed an issue where game loading time would occasionally take longer than usual.
- Fixed an issue where a crash would occasionally occur when opening the map.
- Fixed an issue where a crash would occasionally occur during boss rematches.
- Changed so that a failure message is displayed when applying engine options fails.
Localization
- Fixed various localization errors and improved localization quality across all languages.
Others
- Fixed an issue where the pinball launcher pin would not move upward.
- Fixed an issue where, when relocating a well in housing mode, the position would become misaligned.
- Changed the knowledge descriptions for salmon and burbot.
- Fixed an issue where some effects appeared awkward on ships.
- Fixed an issue where some quests would not be marked as completed in certain situations.
- Changed some Re-Blockade quests so that they are displayed as Engaged rather than Invaded.
- Fixed an issue where monsters would not appear in the Sovereign Wastes region in certain situations.
- Improved the guide text related to the drilling equipment in the “Abandoned Drilling Rig” quest.
- Fixed an issue where necklaces would clip through certain helms when equipped.
- Fixed the description of the Pavilion Glass Lamps.
- Fixed an issue where accompanying comrades would appear unnatural while a Rematch was loading.
- Fixed an issue where the camera would follow the Windshot when used while riding a Wyvern.
- Fixed an issue where some wagons appeared unnatural.
- Fixed an issue where some weapons displayed unnaturally.
- Updated the Others > Guides > Riding Dragons description.
- Fixed an issue where tools could be equipped and unequipped while talking to NPCs.
- Fixed an issue where some objects could be interacted with at awkward angles.
- Fixed an issue where the player would overlap with certain objects when viewing stronghold details under certain situations.
- Fixed a housing issue where the well bucket would not appear when placing a well in certain situations.
- Fixed an issue in housing mode where controls would become unavailable after placing certain installations.
- Fixed an issue in housing mode where some installations would move to unintended positions when taking them out or rotating them.
- Fixed an issue where the Wyvern would become stuck in place when dying in certain situations.
- Fixed an issue where related objects were placed before the Howling Hill was built.
- [Controller] Fixed an issue where, when pressing certain buttons, the sequence would not display the correct input button.
- Fixed an issue where the Liberation Gauge was displayed as 30% while progressing through the Courts of Judgment quest.
- Fixed an issue where the description for the Infiltrate the Azerian Manor quest would not be displayed in certain situations.
- Fixed an issue where the Longsword and Sheath appeared awkward when using shops and dye shops.
- Fixed an issue where the kakapo appeared awkward when zooming the camera in or out while holding it.
- Improved an issue where the rider’s motion appeared awkward when riding a wild bear without a saddle.
- Improved an issue where outfits appeared awkward when riding certain animals.
- [Oongka] Fixed the Restrain skill description so that it now matches the equipped weapon.
- [Oongka/Damian] Fixed an issue where a green effect would be displayed when using the Axiom Bracelet while hanging.
- [Oongka] Fixed the descriptions for how to use certain Greathammer skills so that they now match their actual behavior.
- [Damiane] Improved the silhouettes of certain outfits.
- Fixed an issue where effects appeared awkward when moving a power core with Axiom Force in certain situations.
- Improved the silhouette of riders mounted on wild wolves.
- Fixed an issue where the camera would behave abnormally when certain monsters were in a groggy state.
- Fixed an issue where the descriptions for Abyss Gear crafting recipes and Knowledge entries appeared awkward.
- Fixed an issue where the Box of Fortune was displayed as a pouch.
- Fixed an issue where map Knowledge from the Constellation Research Journal could only be obtained from the left page.
- Fixed an issue where the interaction button for fish traps placed by NPCs displayed “Take” button instead of “Pickpocketing.”
- Fixed an issue where the character would occasionally respawn at an abnormal location.
- Updated the description of the Meadow Bunting.
Known Issues
At the time of publishing, the following were listed as known issues on the official Crimson Desert site.
- When a pet jumps onto the bed while the player is interacting with it, the character cannot be controlled.
- This issue can be temporarily resolved by unsummoning your pet.
- [AMD] The game crashes when using driver version 26.6.2 or higher(including the 26.6.3 hotfix).
- AMD is currently looking into this issue, and we recommend using driver version 26.6.1 or earlier until it is resolved
- Fish being caught while fishing in certain areas are unable to move.
- Greymane faction quests cannot be progressed while playing as Damiane or Oongka.
- If the “Evasion Control” option is set to “Hold,” the default Evasion key still functions even after the Evasion key has been changed.
- If Damiane dies immediately after using the Shield Toss skill, she can no longer use her shield or related skills.
- If this issue occurs, you can resolve it by saving and reloading.
- NPCs required for quest progression cannot ride together on Legendary Animal mounts.
- [Mac] When using a keyboard and mouse at certain resolutions, the cursor position differs from the actual furniture placement point.
- [Mac] The colorblind filter is not applied to the UI when “Colorblind Mode” is enabled.
- [PlayStation] The screen may freeze if characters are entered rapidly while using the virtual keyboard to set the name of a pet or horse.
- Please enter characters slowly with brief pauses when changing names. We apologize for the inconvenience.
- On NVIDIA GTX 1060 GPUs, enabling ‘FSR Upscaling’ and ‘Frame Generation’ causes the screen to appear white.
- When using FSR4 upscaling, an issue occurs in rainy environments where rain disappears, or the screen becomes blurry or distorted.





